+void NetworkConnection::socketStateChanged(QAbstractSocket::SocketState socketState) {
+ Network::ConnectionState state;
+ switch(socketState) {
+ case QAbstractSocket::UnconnectedState:
+ state = Network::Disconnected;
+ break;
+ case QAbstractSocket::HostLookupState:
+ case QAbstractSocket::ConnectingState:
+ state = Network::Connecting;
+ break;
+ case QAbstractSocket::ConnectedState:
+ state = Network::Initializing;
+ break;
+ case QAbstractSocket::ClosingState:
+ state = Network::Disconnecting;
+ break;
+ default:
+ state = Network::Disconnected;
+ }
+ setConnectionState(state);
+}
+
+void NetworkConnection::socketDisconnected() {
+ network()->setConnected(false);
+ emit disconnected(networkId());
+ if(_autoReconnectCount == 0) emit quitRequested(networkId());
+ else {
+ setConnectionState(Network::Reconnecting);
+ if(_autoReconnectCount == network()->autoReconnectRetries()) doAutoReconnect(); // first try is immediate
+ else _autoReconnectTimer.start();
+ }
+}
+
+void NetworkConnection::doAutoReconnect() {
+ if(connectionState() != Network::Disconnected && connectionState() != Network::Reconnecting) {
+ qWarning() << "NetworkConnection::doAutoReconnect(): Cannot reconnect while not being disconnected!";
+ return;
+ }
+ if(_autoReconnectCount > 0) _autoReconnectCount--;
+ connectToIrc(true);