void IrcServerHandler::handle432(QString prefix, QStringList params) {
Q_UNUSED(prefix)
Q_UNUSED(params)
+ emit displayMsg(Message::Error, "", tr("Your desired nickname contains illegal characters!"));
+ emit displayMsg(Message::Error, "", tr("Please use /nick <othernick> to continue your IRC-Session!"));
+ // FIXME!
+
// if(params.size() < 2) {
// // handle unreal-ircd bug, where unreal ircd doesnt supply a TARGET in ERR_ERRONEUSNICKNAME during registration phase:
// // nick @@@
/* ERR_NICKNAMEINUSE */
void IrcServerHandler::handle433(QString prefix, QStringList params) {
Q_UNUSED(prefix)
- Q_UNUSED(params)
-// QString errnick = params[0];
-// emit displayMsg(Message::Error, "", tr("Nick %1 is already taken").arg(errnick));
+ QString errnick = params[0];
+ emit displayMsg(Message::Error, "", tr("Nick %1 is already taken").arg(errnick));
+ emit displayMsg(Message::Error, "", tr("Please use /nick <othernick> to continue your IRC-Session!"));
+ // FIXME!
+
// // if there is a problem while connecting to the server -> we handle it
// // TODO rely on another source...
// if(currentServer.isEmpty()) {