#pragma once
#include <utility>
+#include <vector>
#include <QHash>
#include <QSet>
public:
CoreSession(UserId, bool restoreState, bool strictIdentEnabled, QObject* parent = nullptr);
- QList<BufferInfo> buffers() const;
+ std::vector<BufferInfo> buffers() const;
inline UserId user() const { return _user; }
CoreNetwork* network(NetworkId) const;
CoreIdentity* identity(IdentityId) const;