~CoreSession();
QList<BufferInfo> buffers() const;
- UserId user() const;
+ inline UserId user() const { return _user; }
CoreNetwork *network(NetworkId) const;
NetworkConnection *networkConnection(NetworkId) const;
Identity *identity(IdentityId) const;
void scriptRequest(QString script);
+ void clientsConnected();
+ void clientsDisconnected();
+
private:
void loadSettings();
void initScriptEngine();