#include "message.h"
+class Identity;
class Server;
class SignalProxy;
class Storage;
void sendBacklog(BufferInfo, QVariant, QVariant);
void msgFromGui(BufferInfo, QString message);
+ //! Create or update an identity and propagate the changes to the clients.
+ /** \param identity The identity to be created/updated.
+ */
+ void createOrUpdateIdentity(const Identity &identity);
+
+ //! Remove identity and propagate that fact to the clients.
+ /** \param identity The identity to be removed.
+ */
+ void removeIdentity(IdentityId identity);
+
signals:
void msgFromGui(uint netid, QString buf, QString message);
void displayMsg(Message message);
void sessionDataChanged(const QString &key, const QVariant &data);
void scriptResult(QString result);
-
+
+ //! Identity has been created.
+ /** This signal is propagated to the clients to tell them that the given identity has been created.
+ * \param identity The new identity.
+ */
+ void identityCreated(const Identity &identity);
+
+ //! Identity has been removed.
+ /** This signal is propagated to the clients to inform them about the removal of the given identity.
+ * \param identity The identity that has been removed.
+ */
+ void identityRemoved(IdentityId identity);
+
private slots:
void recvStatusMsgFromServer(QString msg);
void recvMessageFromServer(Message::Type, QString target, QString text, QString sender = "", quint8 flags = Message::None);
QMutex mutex;
QScriptEngine *scriptEngine;
+
+ QHash<IdentityId, Identity *> _identities;
};
#endif