// FIXME switch to NetworkIDs
void CoreSession::connectToNetwork(QString network) {
uint networkid = getNetworkId(network);
+ if(networkid == 0) {
+ qWarning() << "unable to connect to Network" << network << "(User:" << userId() << "): unable to determine NetworkId";
+ return;
+ }
if(!servers.contains(networkid)) {
Server *server = new Server(userId(), networkid, network);
servers[networkid] = server;