p->attachSignal(storage, SIGNAL(bufferIdUpdated(BufferId)));
p->attachSignal(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)));
p->attachSlot(SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
-
/* Autoconnect. (When) do we actually do this?
QStringList list;
QVariantMap networks = retrieveSessionData("Networks").toMap();
buf = storage->getBufferId(user, s->getNetwork(), target);
}
Message msg(buf, type, text, sender, flags);
- msg.msgId = storage->logMessage(msg);
- Q_ASSERT(msg.msgId);
+ msg.setMsgId(storage->logMessage(msg));
+ Q_ASSERT(msg.msgId());
emit displayMsg(msg);
}
v["SessionData"] = sessionData;
mutex.unlock();
v["Networks"] = QVariant(servers.keys());
- // v["Payload"] = QByteArray(100000000, 'a');
+ // v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes
return v;
}