* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
+#include <QtScript>
+
#include "core.h"
#include "coresession.h"
#include "networkconnection.h"
#include "signalproxy.h"
+#include "buffersyncer.h"
#include "storage.h"
#include "network.h"
#include "util.h"
#include "coreusersettings.h"
-#include <QtScript>
-
CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent),
_user(uid),
_signalProxy(new SignalProxy(SignalProxy::Server, 0, this)),
+ _bufferSyncer(new BufferSyncer(this)),
scriptEngine(new QScriptEngine(this))
{
loadSettings();
initScriptEngine();
+ // init BufferSyncer
+ //QHash<BufferId, QDateTime> lastSeenHash = Core::bufferLastSeenDates(user());
+ //foreach(BufferId id, lastSeenHash.keys()) _bufferSyncer->requestSetLastSeen(id, lastSeenHash[id]);
+ // FIXME connect(_bufferSyncer, SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(storeBufferLastSeen(BufferId, const QDateTime &)));
+ p->synchronize(_bufferSyncer);
+
// Restore session state
if(restoreState) restoreSessionState();
info.useAutoReconnect = true;
info.autoReconnectInterval = 60;
info.autoReconnectRetries = 20;
+ info.unlimitedReconnectRetries = false;
info.useAutoIdentify = false;
+ info.autoIdentifyService = "NickServ";
info.rejoinChannels = true;
Core::updateNetwork(user(), info);
void CoreSession::attachNetworkConnection(NetworkConnection *conn) {
connect(conn, SIGNAL(connected(NetworkId)), this, SLOT(networkConnected(NetworkId)));
- connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(networkDisconnected(NetworkId)));
+ connect(conn, SIGNAL(quitRequested(NetworkId)), this, SLOT(networkDisconnected(NetworkId)));
// I guess we don't need these anymore, client-side can just connect the network's signals directly
//signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId)));
Core::bufferInfo(user(), networkid, BufferInfo::StatusBuffer); // create status buffer
}
+// called now only on /quit and requested disconnects, not on normal disconnects!
void CoreSession::networkDisconnected(NetworkId networkid) {
- // FIXME
- // connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise
-
- Q_ASSERT(_connections.contains(networkid));
- _connections.take(networkid)->deleteLater();
+ if(_connections.contains(networkid)) _connections.take(networkid)->deleteLater();
}
// FIXME switch to BufferId
return v;
}
+void CoreSession::storeBufferLastSeen(BufferId buffer, const QDateTime &lastSeen) {
+ Core::setBufferLastSeen(user(), buffer, lastSeen);
+}
+
void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) {
QList<QVariant> log;
QList<Message> msglist;