* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
+#include <QtScript>
+
#include "core.h"
#include "coresession.h"
#include "networkconnection.h"
#include "signalproxy.h"
+#include "buffersyncer.h"
#include "storage.h"
#include "network.h"
#include "util.h"
#include "coreusersettings.h"
-#include <QtScript>
-
CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent),
_user(uid),
_signalProxy(new SignalProxy(SignalProxy::Server, 0, this)),
+ _bufferSyncer(new BufferSyncer(this)),
scriptEngine(new QScriptEngine(this))
{
loadSettings();
initScriptEngine();
+ // init BufferSyncer
+ //QHash<BufferId, QDateTime> lastSeenHash = Core::bufferLastSeenDates(user());
+ //foreach(BufferId id, lastSeenHash.keys()) _bufferSyncer->requestSetLastSeen(id, lastSeenHash[id]);
+ // FIXME connect(_bufferSyncer, SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(storeBufferLastSeen(BufferId, const QDateTime &)));
+ p->synchronize(_bufferSyncer);
+
// Restore session state
if(restoreState) restoreSessionState();
// FIXME
// connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise
- Q_ASSERT(_connections.contains(networkid));
- _connections.take(networkid)->deleteLater();
+ //Q_ASSERT(_connections.contains(networkid));
+ if(_connections.contains(networkid)) _connections.take(networkid)->deleteLater();
}
// FIXME switch to BufferId
return v;
}
+void CoreSession::storeBufferLastSeen(BufferId buffer, const QDateTime &lastSeen) {
+ Core::setBufferLastSeen(user(), buffer, lastSeen);
+}
+
void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) {
QList<QVariant> log;
QList<Message> msglist;
qWarning() << "Update request for unknown network received!";
return;
}
- _networks[info.networkId]->setNetworkInfo(info);
+ _networks[info.networkId]->setNetworkInfo(info); qDebug() << "unlim" << info.unlimitedReconnectRetries << _networks[info.networkId]->unlimitedReconnectRetries();
Core::updateNetwork(user(), info);
}