Buffer activity levels are now synced between clients, meaning that seeing a buffer...
[quassel.git] / src / core / coresession.cpp
index 17820f9..22ed212 100644 (file)
  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
  ***************************************************************************/
 
+#include <QtScript>
+
 #include "core.h"
 #include "coresession.h"
 #include "networkconnection.h"
 
 #include "signalproxy.h"
+#include "buffersyncer.h"
 #include "storage.h"
 
 #include "network.h"
 #include "util.h"
 #include "coreusersettings.h"
 
-#include <QtScript>
-
 CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent),
     _user(uid),
     _signalProxy(new SignalProxy(SignalProxy::Server, 0, this)),
+    _bufferSyncer(new BufferSyncer(this)),
     scriptEngine(new QScriptEngine(this))
 {
 
@@ -67,6 +69,12 @@ CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObje
   loadSettings();
   initScriptEngine();
 
+  // init BufferSyncer
+  //QHash<BufferId, QDateTime> lastSeenHash = Core::bufferLastSeenDates(user());
+  //foreach(BufferId id, lastSeenHash.keys()) _bufferSyncer->requestSetLastSeen(id, lastSeenHash[id]);
+  // FIXME connect(_bufferSyncer, SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(storeBufferLastSeen(BufferId, const QDateTime &)));
+  p->synchronize(_bufferSyncer);
+
   // Restore session state
   if(restoreState) restoreSessionState();
 
@@ -135,6 +143,17 @@ void CoreSession::loadSettings() {
     qDebug() << "Migrating Networksettings to DB Storage for User:" << user();
     foreach(NetworkId id, netIds) {
       NetworkInfo info = s.networkInfo(id);
+
+      // default new options
+      info.useRandomServer = false;
+      info.useAutoReconnect = true;
+      info.autoReconnectInterval = 60;
+      info.autoReconnectRetries = 20;
+      info.unlimitedReconnectRetries = false;
+      info.useAutoIdentify = false;
+      info.autoIdentifyService = "NickServ";
+      info.rejoinChannels = true;
+
       Core::updateNetwork(user(), info);
       s.removeNetworkInfo(id);
     }
@@ -257,8 +276,8 @@ void CoreSession::networkDisconnected(NetworkId networkid) {
   // FIXME
   // connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise
 
-  Q_ASSERT(_connections.contains(networkid));
-  _connections.take(networkid)->deleteLater();
+  //Q_ASSERT(_connections.contains(networkid));
+  if(_connections.contains(networkid)) _connections.take(networkid)->deleteLater();
 }
 
 // FIXME switch to BufferId
@@ -322,6 +341,10 @@ QVariant CoreSession::sessionState() {
   return v;
 }
 
+void CoreSession::storeBufferLastSeen(BufferId buffer, const QDateTime &lastSeen) {
+  Core::setBufferLastSeen(user(), buffer, lastSeen);
+}
+
 void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) {
   QList<QVariant> log;
   QList<Message> msglist;
@@ -425,11 +448,28 @@ void CoreSession::updateNetwork(const NetworkInfo &info) {
     qWarning() << "Update request for unknown network received!";
     return;
   }
-  _networks[info.networkId]->setNetworkInfo(info);
+  _networks[info.networkId]->setNetworkInfo(info); qDebug() << "unlim" << info.unlimitedReconnectRetries << _networks[info.networkId]->unlimitedReconnectRetries();
   Core::updateNetwork(user(), info);
 }
 
 void CoreSession::removeNetwork(NetworkId id) {
+  // Make sure the network is disconnected!
+  NetworkConnection *conn = _connections.value(id, 0);
+  if(conn) {
+    if(conn->connectionState() != Network::Disconnected) {
+      connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId)));
+      conn->disconnectFromIrc();
+    } else {
+      _connections.take(id)->deleteLater();  // TODO make this saner
+      destroyNetwork(id);
+    }
+  } else {
+    destroyNetwork(id);
+  }
+}
+
+void CoreSession::destroyNetwork(NetworkId id) {
+  Q_ASSERT(!_connections.contains(id));
   Network *net = _networks.take(id);
   if(net && Core::removeNetwork(user(), id)) {
     emit networkRemoved(id);