inline void csSessionDataChanged(const QString &key, const QVariant &data) { send(CS_SESSION_DATA_CHANGED, key, data); }
inline void csServerConnected(QString net) { send(CS_SERVER_CONNECTED, net); }
inline void csServerDisconnected(QString net) { send(CS_SERVER_DISCONNECTED, net); }
- inline void csServerState(QString net, VarMap data) { send(CS_SERVER_STATE, net, data); }
+ inline void csServerState(QString net, QVariantMap data) { send(CS_SERVER_STATE, net, data); }
inline void csDisplayMsg(Message msg) { send(CS_DISPLAY_MSG, QVariant::fromValue(msg));}
inline void csDisplayStatusMsg(QString net, QString msg) { send(CS_DISPLAY_STATUS_MSG, net, msg); }
inline void csModeSet(QString net, QString target, QString mode) { send(CS_MODE_SET, net, target, mode); }
inline void csTopicSet(QString net, QString buf, QString topic) { send(CS_TOPIC_SET, net, buf, topic); }
- inline void csNickAdded(QString net, QString nick, VarMap props) { send(CS_NICK_ADDED, net, nick, props); }
+ inline void csNickAdded(QString net, QString nick, QVariantMap props) { send(CS_NICK_ADDED, net, nick, props); }
inline void csNickRemoved(QString net, QString nick) { send(CS_NICK_REMOVED, net, nick); }
inline void csNickRenamed(QString net, QString oldn, QString newn) { send(CS_NICK_RENAMED, net, oldn, newn); }
- inline void csNickUpdated(QString net, QString nick, VarMap props) { send(CS_NICK_UPDATED, net, nick, props); }
+ inline void csNickUpdated(QString net, QString nick, QVariantMap props) { send(CS_NICK_UPDATED, net, nick, props); }
inline void csOwnNickSet(QString net, QString nick) { send(CS_OWN_NICK_SET, net, nick); }
inline void csQueryRequested(QString net, QString nick) { send(CS_QUERY_REQUESTED, net, nick); }
inline void csBacklogData(BufferId id, QList<QVariant> msg, bool done) { send(CS_BACKLOG_DATA, QVariant::fromValue(id), msg, done); }