Server usedServer() const;
- inline void resetPingTimeout() { _lastPingTime = 0; }
+ inline void resetPingTimeout() { _pingCount = 0; }
signals:
void recvRawServerMsg(QString);
QTimer _pingTimer;
uint _lastPingTime;
+ uint _maxPingCount;
+ uint _pingCount;
bool _autoWhoEnabled;
QStringList _autoWhoQueue;
QTimer _autoWhoTimer, _autoWhoCycleTimer;
QTimer _tokenBucketTimer;
- int _messagesPerSecond; // token refill speed
+ int _messageDelay; // token refill speed in ms
int _burstSize; // size of the token bucket
int _tokenBucket; // the virtual bucket that holds the tokens
QList<QByteArray> _msgQueue;