} else if(_previousConnectionAttemptFailed) {
// cycle to next server if previous connection attempt failed
displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Connection failed. Cycling to next Server"));
} else if(_previousConnectionAttemptFailed) {
// cycle to next server if previous connection attempt failed
displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Connection failed. Cycling to next Server"));