- connect(this, SIGNAL(displayMsg(Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)),
- network(), SLOT(displayMsg(Message::Type, BufferInfo::Type, const QString &, const QString &, const QString &, Message::Flags)));
+ connect(this, &CoreBasicHandler::displayMsg, network(), &CoreNetwork::onDisplayMsg);
+ connect(this, &CoreBasicHandler::putRawLine, network(), &CoreNetwork::putRawLine);
+ connect(this, selectOverload<const QString&, const QList<QByteArray>&, const QByteArray&, bool>(&CoreBasicHandler::putCmd),
+ network(), selectOverload<const QString&, const QList<QByteArray>&, const QByteArray&, bool>(&CoreNetwork::putCmd));
+ connect(this, selectOverload<const QString&, const QList<QList<QByteArray>>&, const QByteArray&, bool>(&CoreBasicHandler::putCmd),
+ network(), selectOverload<const QString&, const QList<QList<QByteArray>>&, const QByteArray&, bool>(&CoreNetwork::putCmd));
+}