--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) Qxt Foundation. Some rights reserved.
+**
+** This file is part of the QxtNetwork module of the Qt eXTension library
+**
+** This library is free software; you can redistribute it and/or modify it
+** under the terms of th Common Public License, version 1.0, as published by
+** IBM.
+**
+** This file is provided "AS IS", without WARRANTIES OR CONDITIONS OF ANY
+** KIND, EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, ANY
+** WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR
+** FITNESS FOR A PARTICULAR PURPOSE.
+**
+** You should have received a copy of the CPL along with this file.
+** See the LICENSE file and the cpl1.0.txt file included with the source
+** distribution for more information. If you did not receive a copy of the
+** license, contact the Qxt Foundation.
+**
+** <http://libqxt.sourceforge.net> <foundation@libqxt.org>
+**
+*****************************************************************************
+**
+** This file has been modified from its original state to suit the needs of
+** Quassel IRC. We have virtualized some methods.
+**
+*****************************************************************************/
+
+#ifndef QXTRPCPEER
+#define QXTRPCPEER
+
+#include <QObject>
+#include <QList>
+#include <QVariant>
+#include <QPair>
+#include <QString>
+#include <QHostAddress>
+#include <qxtpimpl.h>
+#include <qxtglobal.h>
+
+class QxtRPCPeerPrivate;
+/*!
+ * \class QxtRPCPeer QxtRPCPeer
+ * \ingroup network
+ * \brief Transmits Qt signals over a network connection
+ *
+ * QxtRPCPeer is a tool that encapsulates Qt signals and transmits them over a network connection.
+ * The signal is subsequently re-emitted on the receiving end of the connection.
+ *
+ * QxtRPCPeer can operate in peer-to-peer mode (that is, one-to-one) or client-server (that is, one-to-many) mode.
+ * In peer or server mode, QxtRPCPeer can listen for and accept incoming connections. In peer or client mode,
+ * QxtRPCPeer can connect to a listening peer or server.
+ *
+ * All data types used in attached signals and slots must be declared and registered with QMetaType using
+ * Q_DECLARE_METATYPE and qRegisterMetaType, and they must have stream operators registered with qRegisterMetaTypeStreamOperators.
+ *
+ * The limits on the number of parameters passed to call() and related functions are a restriction of Qt,
+ * which limits parameters on a signal or slot to 10.
+ */
+class QXT_NETWORK_EXPORT QxtRPCPeer : public QObject {
+Q_OBJECT
+public:
+
+ /*!
+ * This enum is used with the \a setRPCType() to describe the role played in a connection. It is also returned by \a rpcType().
+ */
+ enum RPCTypes {
+ Server, /**< Listen for clients and accept multiple connections. */
+ Client, /**< Connect to a server. */
+ Peer /**< Listen for a connection or connect to a peer. */
+ };
+
+ /*!
+ * Creates a QxtRPCPeer object with the given parent. Unless changed later, this object will use Peer mode and QTcpSocket for its I/O device.
+ */
+ QxtRPCPeer(QObject* parent = 0);
+
+ /*!
+ * Creates a QxtRPCPeer object with the given parent and type. Unless changed later, this object will use QTcpSocket for its I/O device.
+ */
+ QxtRPCPeer(RPCTypes type, QObject* parent = 0);
+
+ /*!
+ * Creates a QxtRPCPeer object with the given parent and type and connects it to the specified I/O device.
+ *
+ * Note that the I/O device must already be opened for reading and writing. This constructor cannot be used for Server mode.
+ */
+ QxtRPCPeer(QIODevice* device, RPCTypes type = QxtRPCPeer::Peer, QObject* parent = 0);
+
+ /*!
+ * Sets the RPC type.
+ *
+ * Attempting to change the RPC type while listening or connected will be ignored with a warning.
+ */
+ void setRPCType(RPCTypes type);
+
+ /*!
+ * Returns the current RPC type.
+ */
+ RPCTypes rpcType() const;
+
+ /*!
+ * Connects to the specified peer or server on the selected port.
+ *
+ * When the connection is complete, the \a peerConnected() signal will be emitted. If an error occurs, the \a peerError() signal will be emitted.
+ */
+ void connect(QHostAddress addr, int port = 80);
+
+ /*!
+ * Listens on the specified interface on the specified port for connections.
+ *
+ * Attempting to listen while in Client mode or while connected in Peer mode will be ignored with a warning. In Peer mode, only one connection
+ * can be active at a time. Additional incoming connections while connected to a peer will be dropped. When a peer connects, the \a peerConnected()
+ * signal will be emitted. In Server mode, multiple connections can be active at a time. Each client that connects will be provided a unique ID,
+ * included in the \a clientConnected() signal that will be emitted.
+ */
+ bool listen(QHostAddress iface = QHostAddress::Any, int port = 80);
+
+ /*!
+ * Disconnects from a server, client, or peer.
+ *
+ * Servers must provide a client ID, provided by the \a clientConnected() signal; clients and peers must not.
+ */
+ void disconnectPeer(quint64 id = -1);
+
+ /*!
+ * Disconnects from all clients, or from the server or peer.
+ */
+ void disconnectAll();
+
+ /*!
+ * Stops listening for connections. Any connections still open will remain connected.
+ */
+ void stopListening();
+
+ /*!
+ * Returns a list of client IDs for all connected clients.
+ */
+ QList<quint64> clients() const;
+
+ /*!
+ * Attaches the given signal.
+ *
+ * When the attached signal is emitted, it will be transmitted to all connected servers, clients, or peers.
+ * If an optional rpcFunction is provided, it will be used in place of the name of the transmitted signal.
+ * Use the SIGNAL() macro to specify the signal, just as you would for QObject::connect().
+ *
+ * Like QObject::connect(), attachSignal returns false if the connection cannot be established.
+ */
+ bool attachSignal(QObject* sender, const char* signal, const QByteArray& rpcFunction = QByteArray());
+
+ /*!
+ * Attaches the given slot.
+ *
+ * When a signal with the name given by rpcFunction is received from the network, the attached slot is executed.
+ * Use the SLOT() macro to specify the slot, just as you would for QObject::connect().
+ *
+ * Like QObject::connect(), attachSignal returns false if the connection cannot be established.
+ *
+ * \Note In Server mode, the first parameter of the slot must be int id. The parameters of the signal follow.
+ * For example, SIGNAL(mySignal(QString)) from the client connects to SLOT(mySlot(int, QString)) on the server.
+ */
+ bool attachSlot(const QByteArray& rpcFunction, QObject* recv, const char* slot);
+
+ /*!
+ * Detaches all signals and slots for the given object.
+ */
+ void detachObject(QObject* obj);
+
+public slots:
+ /*!
+ * Sends the signal fn with the given parameter list to the server or peer.
+ *
+ * This function accepts up to 9 QVariant parameters.
+ *
+ * The receiver is not obligated to act upon the signal. If no server or peer is connected, the call is ignored.
+ * In particular, this function does nothing in Server mode.
+ */
+ void call(const char *signal, QVariant p1 = QVariant(), QVariant p2 = QVariant(), QVariant p3 = QVariant(), QVariant p4 = QVariant(),
+ QVariant p5 = QVariant(), QVariant p6 = QVariant(), QVariant p7 = QVariant(), QVariant p8 = QVariant(), QVariant p9 = QVariant());
+
+ /*!
+ * Sends the signal with the given parameter list to the provided list of clients.
+ *
+ * This function accepts up to 8 QVariant parameters.
+ *
+ * The receivers are not obligated to act upon the signal. If no client is connected with a provided ID, the ID
+ * is ignored with a warning.
+ */
+ void callClientList(QList<quint64> ids, QString fn, QVariant p1 = QVariant(), QVariant p2 = QVariant(), QVariant p3 = QVariant(), QVariant p4 = QVariant(),
+ QVariant p5 = QVariant(), QVariant p6 = QVariant(), QVariant p7 = QVariant(), QVariant p8 = QVariant());
+
+ /*!
+ * Sends the signal fn with the given parameter list to the specified client.
+ *
+ * This function accepts up to 8 QVariant parameters.
+ *
+ * The receiver is not obligated to act upon the signal. If no client with the given ID is connected, the call will be ignored with a warning.
+ */
+ void callClient(quint64 id, QString fn, QVariant p1 = QVariant(), QVariant p2 = QVariant(), QVariant p3 = QVariant(), QVariant p4 = QVariant(),
+ QVariant p5 = QVariant(), QVariant p6 = QVariant(), QVariant p7 = QVariant(), QVariant p8 = QVariant());
+
+ /*!
+ * Sends the signal fn with the given parameter list to all connected clients except for the client specified.
+ *
+ * This function accepts up to 8 QVariant parameters.
+ *
+ * The receiver is not obligated to act upon the signal. This function is useful for rebroadcasting a signal from one client
+ * to all other connected clients.
+ */
+ void callClientsExcept(quint64 id, QString fn, QVariant p1 = QVariant(), QVariant p2 = QVariant(), QVariant p3 = QVariant(), QVariant p4 = QVariant(),
+ QVariant p5 = QVariant(), QVariant p6 = QVariant(), QVariant p7 = QVariant(), QVariant p8 = QVariant());
+
+ /*!
+ * Detaches all signals and slots for the object that emitted the signal connected to detachSender().
+ */
+ void detachSender();
+
+signals:
+ /*!
+ * This signal is emitted after a successful connection to or from a peer or server.
+ */
+ void peerConnected();
+
+ /*!
+ * This signal is emitted after a successful connection from a client.
+ *
+ * The given ID is used for disconnectPeer(), callClient(), and related functions.
+ */
+ void clientConnected(quint64 id);
+
+ /*!
+ * This signal is emitted when a peer or server is disconnected.
+ */
+ void peerDisconnected();
+
+ /*!
+ * This signal is emitted when a client disconnects. The given ID is no longer valid.
+ */
+ void clientDisconnected(quint64 id);
+
+ /*!
+ * This signal is emitted whenever an error occurs on a socket.
+ *
+ * Currently, no information about the socket that raised the error is available.
+ */
+ void peerError(QAbstractSocket::SocketError);
+
+protected:
+ /*!
+ * Serializes a signal into a form suitable for transmitting over the network.
+ *
+ * Reimplement this function in a subclass to allow QxtRPCPeer to use a different protocol.
+ */
+ virtual QByteArray serialize(QString fn, QVariant p1, QVariant p2, QVariant p3, QVariant p4, QVariant p5, QVariant p6, QVariant p7, QVariant p8, QVariant p9) const;
+
+ /*!
+ * Deserializes network data into a signal name and a list of parameters.
+ *
+ * Reimplement this function in a subclass to allow QxtRPCPeer to understand a different protocol.
+ * If you reimplement it, be sure to remove the processed portion of the data from the reference parameter.
+ * Return "qMakePair(QString(), QList<QVariant>())" if the deserialized data doesn't invoke a signal.
+ * Return "qMakePair(QString(), QList<QVariant>() << QVariant())" if the protocol has been violated and
+ * the connection should be severed.
+ */
+ virtual QPair<QString, QList<QVariant> > deserialize(QByteArray& data);
+
+ /*!
+ * Indicates whether the data currently received from the network can be deserialized.
+ *
+ * The default behavior of this function returns true if the buffer contains a newline character.
+ *
+ * Reimplement this function in a subclass to allow QxtRPCPeer to understand a different protocol.
+ */
+ virtual bool canDeserialize(const QByteArray& buffer) const;
+
+//protected:
+// void newConnection();
+
+private:
+ QXT_DECLARE_PRIVATE(QxtRPCPeer);
+
+private slots:
+ void newConnection();
+ void dataAvailable();
+ void disconnectSender();
+};
+#endif