#include <QPair>
#include <QString>
#include <QByteArray>
+#include <QTimer>
class SignalRelay;
class SyncableObject;
};
enum RequestType {
- Sync = 0,
+ Sync = 1,
+ RpcCall,
InitRequest,
- InitData
+ InitData,
+ HeartBeat
};
SignalProxy(QObject *parent);
static QString methodBaseName(const QMetaMethod &method);
const QList<int> &argTypes(QObject *obj, int methodId);
+ const int &minArgCount(QObject *obj, int methodId);
const QByteArray &methodName(QObject *obj, int methodId);
const QHash<QByteArray, int> &syncMap(SyncableObject *obj);
int updatedRemotelyId(SyncableObject *obj);
typedef QHash<int, QByteArray> MethodNameHash;
struct ClassInfo {
ArgHash argTypes;
+ QHash<int, int> minArgCount;
MethodNameHash methodNames;
int updatedRemotelyId; // id of the updatedRemotely() signal - makes things faster
QHash<QByteArray, int> syncMap;
void removePeerBySender();
void objectRenamed(QString oldname, QString newname);
void objectRenamed(QByteArray classname, QString oldname, QString newname);
+ void sendHeartBeat();
signals:
void peerRemoved(QIODevice *obj);
void createClassInfo(QObject *obj);
void setArgTypes(QObject *obj, int methodId);
+ void setMinArgCount(QObject *obj, int methodId);
void setMethodName(QObject *obj, int methodId);
void setSyncMap(SyncableObject *obj);
void setUpdatedRemotelyId(QObject *obj);
bool methodsMatch(const QMetaMethod &signal, const QMetaMethod &slot) const;
- void dispatchSignal(QIODevice *receiver, const QVariant &identifier, const QVariantList ¶ms);
- void dispatchSignal(const QVariant &identifier, const QVariantList ¶ms);
+ void dispatchSignal(QIODevice *receiver, const RequestType &requestType, const QVariantList ¶ms);
+ void dispatchSignal(const RequestType &requestType, const QVariantList ¶ms);
void receivePeerSignal(QIODevice *sender, const QVariant &packedFunc);
void handleSync(QVariantList params);
ProxyMode _proxyMode;
+ QTimer _heartBeatTimer;
friend class SignalRelay;
};