#include <QString>
#include <QByteArray>
+#include <QMutex>
+
class SignalRelay;
class QMetaObject;
void setInitialized(QObject *obj);
bool initialized(QObject *obj);
void requestInit(QObject *obj);
-
+
void detachObject(QObject *obj);
void detachSignals(QObject *sender);
void detachSlots(QObject *receiver);
+ void stopSync(QObject *obj);
//! Writes a QVariant to a device.
/** The data item is prefixed with the resulting blocksize,
void _detachSignals(QObject *sender);
void _detachSlots(QObject *receiver);
+ void _stopSync(QObject *obj);
- void dumpSyncMap(QObject *object);
+ void dumpSyncMap(QObject *object);
+ // Hash of used QIODevices
+ QHash<QIODevice*, quint32> _peerByteCount;
+
// containg a list of argtypes for fast access
QHash<const QMetaObject *, ClassInfo*> _classInfo;
typedef QHash<QString, QObject *> ObjectId;
QHash<QByteArray, ObjectId> _syncSlave;
- // Hash of used QIODevices
- QHash<QIODevice*, quint32> _peerByteCount;
ProxyMode _proxyMode;
+ // the slaveMutex protects both containers:
+ // - _syncSlaves for sync and init calls
+ // - _attachedSlots
+ QMutex slaveMutex;
+
friend class SignalRelay;
};