using Peer::dispatch;
RemotePeer(AuthHandler *authHandler, QTcpSocket *socket, QObject *parent = 0);
- virtual ~RemotePeer() {};
void setSignalProxy(SignalProxy *proxy);
- QString description() const;
+ virtual Protocol::Type protocol() const = 0;
+ virtual QString description() const;
+ virtual quint16 enabledFeatures() const { return 0; }
bool isOpen() const;
bool isSecure() const;
virtual void dispatch(const Protocol::HeartBeat &msg) = 0;
virtual void dispatch(const Protocol::HeartBeatReply &msg) = 0;
+protected slots:
+ virtual void onSocketDataAvailable() = 0;
+ virtual void onSocketStateChanged(QAbstractSocket::SocketState state);
+ virtual void onSocketError(QAbstractSocket::SocketError error);
+
private slots:
void sendHeartBeat();
void changeHeartBeatInterval(int secs);
- void onSocketStateChanged(QAbstractSocket::SocketState state);
- void onSocketError(QAbstractSocket::SocketError error);
private:
QTcpSocket *_socket;