#ifndef _QUASSELUI_H_
#define _QUASSELUI_H_
+#include <QObject>
#include "message.h"
class AbstractUiMsg {
};
-class AbstractUi {
+class AbstractUi : public QObject {
+ Q_OBJECT
public:
+ static void foo() {};
virtual ~AbstractUi() {};
- virtual AbstractUiMsg *layoutMsg(const Message &) = 0;
+ virtual void init() {}; // called after the client is initialized
+ virtual AbstractUiMsg *layoutMsg(const Message &) { return 0; }
+ protected slots:
+ virtual void connectedToCore() {}
+ virtual void disconnectedFromCore() {}
+ signals:
+ void connectToCore(const VarMap &connInfo);
+ void disconnectFromCore();
};