};
LegacyPeer(AuthHandler *authHandler, QTcpSocket *socket, QObject *parent = 0);
- ~LegacyPeer() {}
+
+ Protocol::Type protocol() const { return Protocol::LegacyProtocol; }
void setSignalProxy(SignalProxy *proxy);
void dispatch(const Protocol::HeartBeat &msg);
void dispatch(const Protocol::HeartBeatReply &msg);
- // FIXME: this is only used for the auth phase and should be replaced by something more generic
- void writeSocketData(const QVariant &item);
-
signals:
void protocolError(const QString &errorString);
private:
bool readSocketData(QVariant &item);
+ void writeSocketData(const QVariant &item);
void handleHandshakeMessage(const QVariant &msg);
void handlePackedFunc(const QVariant &packedFunc);
void dispatchPackedFunc(const QVariantList &packedFunc);