// TODO: more generic format
struct SessionState : public HandshakeMessage
{
+ inline SessionState() {} // needed for QMetaType (for the mono client)
inline SessionState(const QVariantList &identities, const QVariantList &bufferInfos, const QVariantList &networkIds)
: identities(identities), bufferInfos(bufferInfos), networkIds(networkIds) {}
QVariantList networkIds;
};
-
/*** handled by SignalProxy ***/
struct SignalProxyMessage