Introduce NetworkEvent and children
[quassel.git] / src / common / networkevent.h
diff --git a/src/common/networkevent.h b/src/common/networkevent.h
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+/***************************************************************************
+ *   Copyright (C) 2005-2010 by the Quassel Project                        *
+ *   devel@quassel-irc.org                                                 *
+ *                                                                         *
+ *   This program is free software; you can redistribute it and/or modify  *
+ *   it under the terms of the GNU General Public License as published by  *
+ *   the Free Software Foundation; either version 2 of the License, or     *
+ *   (at your option) version 3.                                           *
+ *                                                                         *
+ *   This program is distributed in the hope that it will be useful,       *
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
+ *   GNU General Public License for more details.                          *
+ *                                                                         *
+ *   You should have received a copy of the GNU General Public License     *
+ *   along with this program; if not, write to the                         *
+ *   Free Software Foundation, Inc.,                                       *
+ *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
+ ***************************************************************************/
+
+#ifndef NETWORKEVENT_H
+#define NETWORKEVENT_H
+
+#include <QStringList>
+#include <QVariantList>
+
+#include "event.h"
+#include "network.h"
+
+class NetworkEvent : public Event {
+
+public:
+  explicit NetworkEvent(EventManager::EventType type, Network *network)
+    : Event(type),
+      _network(network)
+  {}
+
+  inline NetworkId networkId() const { return network()? network()->networkId() : NetworkId(); }
+  inline Network *network() const { return _network; }
+
+private:
+  Network *_network;
+};
+
+class NetworkConnectionEvent : public NetworkEvent {
+
+public:
+  explicit NetworkConnectionEvent(EventManager::EventType type, Network *network, Network::ConnectionState state)
+    : NetworkEvent(type, network),
+      _state(state)
+  {}
+
+  inline Network::ConnectionState connectionState() const { return _state; }
+  inline void setConnectionState(Network::ConnectionState state) { _state = state; }
+
+private:
+  Network::ConnectionState _state;
+};
+
+class NetworkDataEvent : public NetworkEvent {
+
+public:
+  explicit NetworkDataEvent(EventManager::EventType type, Network *network, const QByteArray &data)
+    : NetworkEvent(type, network),
+      _data(data)
+  {}
+
+  inline QByteArray data() const { return _data; }
+  inline void setData(const QByteArray &data) { _data = data; }
+
+private:
+  QByteArray _data;
+};
+
+#endif