#ifndef _NETWORK_H_
#define _NETWORK_H_
+#include <QDebug>
#include <QString>
#include <QStringList>
#include <QList>
#include <QHash>
#include <QVariantMap>
#include <QPointer>
+#include <QMutex>
#include "types.h"
#include "syncableobject.h"
class IrcUser;
class IrcChannel;
+// defined below!
+struct NetworkInfo;
+
+// TODO: ConnectionInfo to propagate and sync the current state of NetworkConnection, encodings etcpp
class Network : public SyncableObject {
Q_OBJECT
+ Q_ENUMS(ConnectionState Network::ConnectionState)
Q_PROPERTY(QString networkName READ networkName WRITE setNetworkName STORED false)
Q_PROPERTY(QString currentServer READ currentServer WRITE setCurrentServer STORED false)
Q_PROPERTY(QString myNick READ myNick WRITE setMyNick STORED false)
+ Q_PROPERTY(QByteArray codecForEncoding READ codecForEncoding WRITE setCodecForEncoding STORED false)
+ Q_PROPERTY(QByteArray codecForDecoding READ codecForDecoding WRITE setCodecForDecoding STORED false)
+ Q_PROPERTY(IdentityId identityId READ identity WRITE setIdentity STORED false)
+ Q_PROPERTY(bool isConnected READ isConnected WRITE setConnected STORED false)
+ //Q_PROPERTY(Network::ConnectionState connectionState READ connectionState WRITE setConnectionState STORED false)
+ Q_PROPERTY(int connectionState READ connectionState WRITE setConnectionState STORED false)
public:
- Network(const uint &networkid, QObject *parent = 0);
- //virtual ~Network();
+ enum ConnectionState { Disconnected, Connecting, Initializing, Initialized, Disconnecting };
+
+ Network(const NetworkId &networkid, QObject *parent = 0);
+ ~Network();
NetworkId networkId() const;
- bool initialized() const;
SignalProxy *proxy() const;
void setProxy(SignalProxy *proxy);
bool isMyNick(const QString &nick) const;
- bool isMyNick(IrcUser *ircuser) const;
+ bool isMe(IrcUser *ircuser) const;
bool isChannelName(const QString &channelname) const;
+ bool isConnected() const;
+ //Network::ConnectionState connectionState() const;
+ int connectionState() const;
+
QString prefixToMode(const QString &prefix);
QString prefixToMode(const QCharRef &prefix);
QString modeToPrefix(const QString &mode);
QString networkName() const;
QString currentServer() const;
QString myNick() const;
+ IdentityId identity() const;
QStringList nicks() const;
QStringList channels() const;
+ QVariantList serverList() const;
+
+ NetworkInfo networkInfo() const;
+ void setNetworkInfo(const NetworkInfo &);
QString prefixes();
QString prefixModes();
IrcUser *ircUser(QString nickname) const;
IrcUser *ircUser(const QByteArray &nickname) const;
QList<IrcUser *> ircUsers() const;
+ quint32 ircUserCount() const;
IrcChannel *newIrcChannel(const QString &channelname);
IrcChannel *newIrcChannel(const QByteArray &channelname);
- IrcChannel *ircChannel(QString channelname);
- IrcChannel *ircChannel(const QByteArray &channelname);
-
+ IrcChannel *ircChannel(QString channelname) const;
+ IrcChannel *ircChannel(const QByteArray &channelname) const;
QList<IrcChannel *> ircChannels() const;
+ quint32 ircChannelCount() const;
- QTextCodec *codecForEncoding() const;
- QTextCodec *codecForDecoding() const;
- void setCodecForEncoding(const QString &codecName);
+ QByteArray codecForEncoding() const;
+ QByteArray codecForDecoding() const;
void setCodecForEncoding(QTextCodec *codec);
- void setCodecForDecoding(const QString &codecName);
void setCodecForDecoding(QTextCodec *codec);
QString decodeString(const QByteArray &text) const;
public slots:
void setNetworkName(const QString &networkName);
void setCurrentServer(const QString ¤tServer);
+ void setConnected(bool isConnected);
+ //void setConnectionState(Network::ConnectionState state);
+ void setConnectionState(int state);
void setMyNick(const QString &mynick);
+ void setIdentity(IdentityId);
+
+ void setServerList(const QVariantList &serverList);
+
+ void setCodecForEncoding(const QByteArray &codecName);
+ void setCodecForDecoding(const QByteArray &codecName);
void addSupport(const QString ¶m, const QString &value = QString());
void removeSupport(const QString ¶m);
inline void addIrcUser(const QString &hostmask) { newIrcUser(hostmask); }
- void removeIrcUser(QString nick);
+ void removeIrcUser(const QString &nick);
+ void removeIrcChannel(const QString &channel);
//init geters
QVariantMap initSupports() const;
+ QVariantList initServerList() const;
QStringList initIrcUsers() const;
QStringList initIrcChannels() const;
//init seters
void initSetSupports(const QVariantMap &supports);
+ void initSetServerList(const QVariantList &serverList);
void initSetIrcUsers(const QStringList &hostmasks);
void initSetChannels(const QStringList &channels);
// these slots are to keep the hashlists of all users and the
// channel lists up to date
void ircUserNickChanged(QString newnick);
- void setInitialized();
+
+ void requestConnect() const;
+ void requestDisconnect() const;
+
+ void emitConnectionError(const QString &);
private slots:
- void ircUserDestroyed();
void channelDestroyed();
void removeIrcUser(IrcUser *ircuser);
-
+ void removeIrcChannel(IrcChannel *ircChannel);
+ void removeChansAndUsers();
+ void ircUserInitDone();
+ void ircChannelInitDone();
+
signals:
void networkNameSet(const QString &networkName);
void currentServerSet(const QString ¤tServer);
+ void connectedSet(bool isConnected);
+ void connectionStateSet(Network::ConnectionState);
+ void connectionStateSet(int);
+ void connectionError(const QString &errorMsg);
void myNickSet(const QString &mynick);
+ void identitySet(IdentityId);
+
+ void serverListSet(QVariantList serverList);
+
+ void codecForEncodingSet(const QString &codecName);
+ void codecForDecodingSet(const QString &codecName);
void supportAdded(const QString ¶m, const QString &value);
void supportRemoved(const QString ¶m);
-
- void ircUserAdded(QString hostmask);
- void ircChannelAdded(QString channelname);
- void ircUserRemoved(QString nick);
-
- void initDone();
- void ircUserInitDone();
- void ircChannelInitDone();
-
+ void ircUserAdded(const QString &hostmask);
+ void ircUserAdded(IrcUser *);
+ void ircChannelAdded(const QString &channelname);
+ void ircChannelAdded(IrcChannel *);
+
+ void ircUserRemoved(const QString &nick);
+ void ircChannelRemoved(const QString &channel);
+
+ // needed for client sync progress
+ void ircUserRemoved(QObject *);
+ void ircChannelRemoved(QObject *);
+
+ void ircUserInitDone(IrcUser *);
+ void ircChannelInitDone(IrcChannel *);
+
+ void connectRequested(NetworkId id = 0) const;
+ void disconnectRequested(NetworkId id = 0) const;
+
private:
- uint _networkId;
- bool _initialized;
-
+ NetworkId _networkId;
+ IdentityId _identity;
+
QString _myNick;
QString _networkName;
QString _currentServer;
+ bool _connected;
+ ConnectionState _connectionState;
QString _prefixes;
QString _prefixModes;
QHash<QString, IrcChannel *> _ircChannels; // stores all known channels
QHash<QString, QString> _supports; // stores results from RPL_ISUPPORT
+ QVariantList _serverList;
+ QStringList _perform;
//QVariantMap networkSettings;
- //QVariantMap identity;
-
+
QPointer<SignalProxy> _proxy;
void determinePrefixes();
};
+//! Stores all editable information about a network (as opposed to runtime state).
+struct NetworkInfo {
+ NetworkId networkId;
+ QString networkName;
+ IdentityId identity;
+
+ bool useCustomEncodings;
+ QByteArray codecForEncoding;
+ QByteArray codecForDecoding;
+
+ // Server entry: QString "Host", uint "Port", QString "Password", bool "UseSSL"
+ QVariantList serverList;
+ bool useRandomServer;
+
+ QStringList perform;
+
+ bool useAutoIdentify;
+ QString autoIdentifyService;
+ QString autoIdentifyPassword;
+
+ bool useAutoReconnect;
+ quint32 autoReconnectInterval;
+ qint16 autoReconnectRetries; // -1 => Unlimited
+ bool rejoinChannels;
+
+ bool operator==(const NetworkInfo &other) const;
+ bool operator!=(const NetworkInfo &other) const;
+};
+
+QDataStream &operator<<(QDataStream &out, const NetworkInfo &info);
+QDataStream &operator>>(QDataStream &in, NetworkInfo &info);
+
+Q_DECLARE_METATYPE(NetworkInfo);
+
#endif