bool operator==(const Server &other) const;
bool operator!=(const Server &other) const;
};
- typedef QList<Server> ServerList;
+ using ServerList = QList<Server>;
- Network(const NetworkId &networkid, QObject *parent = 0);
- ~Network();
+ Network(const NetworkId &networkid, QObject *parent = nullptr);
+ ~Network() override;
inline NetworkId networkId() const { return _networkId; }