#include "signalproxy.h"
#include "ircchannel.h"
+#include <QTextCodec>
#include <QDebug>
IrcUser::IrcUser(const QString &hostmask, NetworkInfo *networkinfo)
_nick(nickFromMask(hostmask)),
_user(userFromMask(hostmask)),
_host(hostFromMask(hostmask)),
- networkInfo(networkinfo)
+ networkInfo(networkinfo),
+ _codecForEncoding(0),
+ _codecForDecoding(0)
{
updateObjectName();
}
IrcUser::~IrcUser() {
- qDebug() << nick() << "destroyed.";
+ //qDebug() << nick() << "destroyed.";
}
// ====================
return chanList;
}
+QTextCodec *IrcUser::codecForEncoding() const {
+ return _codecForEncoding;
+}
+
+void IrcUser::setCodecForEncoding(const QString &name) {
+ setCodecForEncoding(QTextCodec::codecForName(name.toAscii()));
+}
+
+void IrcUser::setCodecForEncoding(QTextCodec *codec) {
+ _codecForEncoding = codec;
+}
+
+QTextCodec *IrcUser::codecForDecoding() const {
+ return _codecForDecoding;
+}
+
+void IrcUser::setCodecForDecoding(const QString &name) {
+ setCodecForDecoding(QTextCodec::codecForName(name.toAscii()));
+}
+
+void IrcUser::setCodecForDecoding(QTextCodec *codec) {
+ _codecForDecoding = codec;
+}
+
+QString IrcUser::decodeString(const QByteArray &text) const {
+ if(!codecForDecoding()) return networkInfo->decodeString(text);
+ return ::decodeString(text, codecForDecoding());
+}
+
+QByteArray IrcUser::encodeString(const QString string) const {
+ if(codecForEncoding()) {
+ return codecForEncoding()->fromUnicode(string);
+ }
+ return networkInfo->encodeString(string);
+}
+
// ====================
// PUBLIC SLOTS:
// ====================