};
class BufferId {
- public:
- BufferId() { id = gid = 0; } // FIXME
- BufferId(uint uid, QString net, QString buf, uint gid = 0);
-
- inline uint uid() const { return id; }
- inline uint groupId() const { return gid; }
- inline QString network() const { return net; }
- QString buffer() const; // nickfrommask?
-
- void setGroupId(uint _gid) { gid = _gid; }
-
- inline bool operator==(const BufferId &other) const { return id == other.id; }
-
- private:
- uint id;
- uint gid;
- QString net;
- QString buf;
-
- friend uint qHash(const BufferId &);
- friend QDataStream &operator<<(QDataStream &out, const BufferId &bufferId);
- friend QDataStream &operator>>(QDataStream &in, BufferId &bufferId);
+public:
+ BufferId();
+ BufferId(uint _id, uint _networkid, uint _gid = 0, QString _net = QString(), QString _buf = QString());
+
+ inline uint uid() const { return _id; }
+ inline uint networkId() const { return _netid; }
+ inline uint groupId() const { return _gid; }
+ inline QString network() const { return _networkName; }
+ QString buffer() const;
+
+ void setGroupId(uint gid) { _gid = gid; }
+
+ inline bool operator==(const BufferId &other) const { return _id == other._id; }
+
+private:
+ uint _id;
+ uint _netid;
+ uint _gid;
+ QString _networkName; // WILL BE REMOVED
+ QString _bufferName; // IS this actually needed?
+
+ friend uint qHash(const BufferId &);
+ friend QDataStream &operator<<(QDataStream &out, const BufferId &bufferId);
+ friend QDataStream &operator>>(QDataStream &in, BufferId &bufferId);
};
QDataStream &operator<<(QDataStream &out, const BufferId &bufferId);