Quassel now handles even huge ChatScenes without slowing to a crawl.
[quassel.git] / src / common / global.cpp
index edf795e..59afde1 100644 (file)
@@ -87,12 +87,15 @@ void Global::registerMetaTypes() {
   qRegisterMetaType<BufferId>("BufferId");
   qRegisterMetaType<NetworkId>("NetworkId");
   qRegisterMetaType<UserId>("UserId");
+  qRegisterMetaType<AccountId>("AccountId");
+  qRegisterMetaType<MsgId>("MsgId");
 
   qRegisterMetaTypeStreamOperators<IdentityId>("IdentityId");
   qRegisterMetaTypeStreamOperators<BufferId>("BufferId");
   qRegisterMetaTypeStreamOperators<NetworkId>("NetworkId");
   qRegisterMetaTypeStreamOperators<UserId>("UserId");
-
+  qRegisterMetaTypeStreamOperators<AccountId>("AccountId");
+  qRegisterMetaTypeStreamOperators<MsgId>("MsgId");
 }
 
 // Static variables
@@ -107,3 +110,5 @@ QString Global::coreVersionNeeded;
 
 Global::RunMode Global::runMode;
 uint Global::defaultPort;
+
+bool Global::DEBUG;