inline HandlerHash ®isteredFilters() { return _registeredFilters; }
//! Add handlers to an existing sorted (by priority) handler list
- void insertHandlers(const QList<Handler> &newHandlers, QList<Handler> &existing);
+ void insertHandlers(const QList<Handler> &newHandlers, QList<Handler> &existing, bool checkDupes = false);
//! Add filters to an existing filter hash
void insertFilters(const QList<Handler> &newFilters, QHash<QObject *, Handler> &existing);