Append
};
+ enum Priority {
+ VeryLowPriority,
+ LowPriority,
+ NormalPriority,
+ HighPriority,
+ HighestPriority
+ };
+
/*
*/
+ /* These values make sense! Don't change without knowing what you do! */
enum EventType {
Invalid = 0xffffffff,
- GenericEvent = 0x000000,
-
- IrcServerEvent = 0x010000,
- IrcServerLooking = 0x010001,
- IrcServerConnecting = 0x010002,
- IrcServerConnected = 0x010003,
- IrcServerConnectionFailure = 0x010004,
- IrcServerDisconnected = 0x010005,
- IrcServerQuit = 0x010006,
-
- IrcServerIncoming = 0x010007,
-
- IrcEvent = 0x020000,
- IrcEventCap = 0x020001,
- IrcEventCapAuthenticate = 0x020002,
- IrcEventInvite = 0x020003,
- IrcEventJoin = 0x020004,
- IrcEventKick = 0x020005,
- IrcEventMode = 0x020006,
- IrcEventNick = 0x020007,
- IrcEventNotice = 0x020008,
- IrcEventPart = 0x020009,
- IrcEventPing = 0x02000a,
- IrcEventPong = 0x02000b,
- IrcEventPrivmsg = 0x02000c,
- IrcEventQuit = 0x02000d,
- IrcEventTopic = 0x02000e,
-
- IrcEventNumeric = 0x021000 /* needs 1000 (0x03e8) consecutive free values! */
+ GenericEvent = 0x00000000,
+
+ // for event group handlers (handleIrcEvent() will handle all IrcEvent* enums)
+ // event groups are specified by bits 20-24
+ EventGroupMask = 0x00ff0000,
+
+ NetworkEvent = 0x00010000,
+ NetworkConnecting,
+ NetworkInitializing,
+ NetworkInitialized,
+ NetworkReconnecting,
+ NetworkDisconnecting,
+ NetworkDisconnected,
+ NetworkIncoming,
+
+ IrcServerEvent = 0x00020000,
+ IrcServerIncoming,
+
+ IrcEvent = 0x00030000,
+ IrcEventCap,
+ IrcEventCapAuthenticate,
+ IrcEventInvite,
+ IrcEventJoin,
+ IrcEventKick,
+ IrcEventMode,
+ IrcEventNick,
+ IrcEventNotice,
+ IrcEventPart,
+ IrcEventPing,
+ IrcEventPong,
+ IrcEventPrivmsg,
+ IrcEventQuit,
+ IrcEventTopic,
+
+ IrcEventNumeric = 0x00031000, /* needs 1000 (0x03e8) consecutive free values! */
};
EventManager(QObject *parent = 0);
QStringList providesEnums();
public slots:
- void registerObject(QObject *object, RegistrationMode mode = Append, const QString &methodPrefix = "handle");
- void registerEventHandler(EventType event, QObject *object, const char *slot, RegistrationMode mode = Append);
- void registerEventHandler(QList<EventType> events, QObject *object, const char *slot, RegistrationMode mode = Append);
-
- //void sendEvent(Event *event);
+ void registerObject(QObject *object, Priority priority = NormalPriority, const QString &methodPrefix = "handle");
+ void registerEventHandler(EventType event, QObject *object, const char *slot, Priority priority = NormalPriority);
+ void registerEventHandler(QList<EventType> events, QObject *object, const char *slot, Priority priority = NormalPriority);
+
+ //! Send an event to the registered handlers
+ /**
+ The EventManager takes ownership of the event and will delete it once it's processed.
+ NOTE: This method is not threadsafe!
+ @param event The event to be dispatched
+ */
+ void sendEvent(Event *event);
private:
struct Handler {
QObject *object;
int methodIndex;
+ Priority priority;
- explicit Handler(QObject *obj = 0, int method = 0) {
+ explicit Handler(QObject *obj = 0, int method = 0, Priority prio = NormalPriority) {
object = obj;
methodIndex = method;
+ priority = prio;
}
};
- typedef QHash<EventType, QList<Handler> > HandlerHash;
+ typedef QHash<uint, QList<Handler> > HandlerHash;
inline const HandlerHash ®isteredHandlers() const { return _registeredHandlers; }
inline HandlerHash ®isteredHandlers() { return _registeredHandlers; }
+
+ //! Add handlers to an existing sorted (by priority) handler list
+ void insertHandlers(const QList<Handler> &newHandlers, QList<Handler> &existing);
+
+ void dispatchEvent(Event *event);
+
HandlerHash _registeredHandlers;
};