Add miniz, a drop-in replacement for (parts of) zlib
[quassel.git] / src / common / authhandler.cpp
index 9877145..9148e21 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005-2013 by the Quassel Project                        *
+ *   Copyright (C) 2005-2014 by the Quassel Project                        *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
 
 AuthHandler::AuthHandler(QObject *parent)
     : QObject(parent),
-    _state(UnconnectedState),
-    _socket(0)
+    _socket(0),
+    _disconnectedSent(false)
 {
 
 }
 
 
-AuthHandler::State AuthHandler::state() const
-{
-    return _state;
-}
-
-
-void AuthHandler::setState(AuthHandler::State state)
-{
-    if (_state != state) {
-        _state = state;
-        emit stateChanged(state);
-    }
-}
-
-
 QTcpSocket *AuthHandler::socket() const
 {
     return _socket;
@@ -53,15 +38,32 @@ QTcpSocket *AuthHandler::socket() const
 void AuthHandler::setSocket(QTcpSocket *socket)
 {
     _socket = socket;
-    connect(socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SIGNAL(socketStateChanged(QAbstractSocket::SocketState)));
-    connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(socketError(QAbstractSocket::SocketError)));
-    connect(socket, SIGNAL(disconnected()), SIGNAL(disconnected()));
+    connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError)));
+    connect(socket, SIGNAL(disconnected()), SLOT(onSocketDisconnected()));
 }
 
 
-void AuthHandler::socketError(QAbstractSocket::SocketError error)
+// Some errors (e.g. connection refused) don't trigger a disconnected() from the socket, so send this explicitly
+// (but make sure it's only sent once!)
+void AuthHandler::onSocketError(QAbstractSocket::SocketError error)
 {
     emit socketError(error, _socket->errorString());
+
+    if (!socket()->isOpen() || !socket()->isValid()) {
+        if (!_disconnectedSent) {
+            _disconnectedSent = true;
+            emit disconnected();
+        }
+    }
+}
+
+
+void AuthHandler::onSocketDisconnected()
+{
+    if (!_disconnectedSent) {
+        _disconnectedSent = true;
+        emit disconnected();
+    }
 }