class TreeItem : public QObject {
Q_OBJECT
Q_PROPERTY(uint id READ id)
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public:
TreeItem(const QList<QVariant> &data, TreeItem *parent = 0);
TreeItem(TreeItem *parent = 0);
virtual ~TreeItem();
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void appendChild(TreeItem *child);
void removeChild(int row);
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virtual uint id() const;
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TreeItem *child(int row) const;
TreeItem *childById(const uint &) const;
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int childCount() const;
int columnCount() const;
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virtual QVariant data(int column, int role) const;
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Qt::ItemFlags flags() const;
void setFlags(Qt::ItemFlags);
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int row() const;
TreeItem *parent();
private slots:
void childDestroyed();
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protected:
QList<QVariant> itemData;
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private:
QList<TreeItem *> _childItems;
QHash<uint, TreeItem *> _childHash; // uint to be compatible to qHash functions
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class TreeModel : public QAbstractItemModel {
Q_OBJECT
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public:
TreeModel(const QList<QVariant> &, QObject *parent = 0);
virtual ~TreeModel();
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QVariant data(const QModelIndex &index, int role) const;
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;