}
bool AbstractTreeItem::removeChild(int row) {
- if(childCount() <= row)
+ if(row < 0 || childCount() <= row)
return false;
child(row)->removeAllChilds();
emit beginRemoveChilds(row, row);
AbstractTreeItem *treeitem = _childItems.takeAt(row);
- treeitem->deleteLater();
+ delete treeitem;
emit endRemoveChilds();
checkForDeletion();
childIter = _childItems.begin();
while(childIter != _childItems.end()) {
child = *childIter;
+ child->setTreeItemFlags(0); // disable self deletion, as this would only fuck up consitency and the child gets deleted anyways
child->removeAllChilds();
childIter++;
}
while(childIter != _childItems.end()) {
child = *childIter;
childIter = _childItems.erase(childIter);
- child->deleteLater();
+ delete child;
}
emit endRemoveChilds();