void attachNetwork(Network *network);
void attachIrcChannel(const QString &channelName);
+
+ void setActive(bool connected);
private:
NetworkId _networkId;
virtual QVariant data(int column, int role) const;
void addUser(IrcUser *ircUser);
+ bool removeUser(IrcUser *ircUser);
static int categoryFromModes(const QString &modes);
//Buffer *getBufferByIndex(const QModelIndex &) const;
QModelIndex bufferIndex(BufferId bufferId);
+ const Network *networkByIndex(const QModelIndex &index) const;
+
public slots:
void bufferUpdated(BufferInfo bufferInfo);
void updateBufferActivity(const Message &msg);