+ BufferInfo::ActivityLevel bufferActivity(const BufferInfo &buffer) const;
+
+ //! Finds a buffer with a given name in a given network
+ /** This performs a linear search through all BufferItems, hence it is expensive.
+ * @param networkId The network which we search in
+ * @param bufferName The bufferName we look for
+ * @return The id of the buffer if found, an invalid one else
+ */
+ BufferId bufferId(NetworkId networkId, const QString &bufferName, Qt::CaseSensitivity cs = Qt::CaseInsensitive) const;