We now send WHO every 60 seconds for all channels we are in. This keeps the nicklist,
[quassel.git] / src / client / networkmodel.cpp
index be13afd..e96e367 100644 (file)
 BufferItem::BufferItem(BufferInfo bufferInfo, AbstractTreeItem *parent)
   : PropertyMapItem(QStringList() << "bufferName" << "topic" << "nickCount", parent),
     _bufferInfo(bufferInfo),
+    _bufferName(bufferInfo.bufferName()),
     _activity(Buffer::NoActivity)
 {
   Qt::ItemFlags flags = Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsDragEnabled;
   if(bufferType() == BufferInfo::QueryBuffer)
     flags |= Qt::ItemIsDropEnabled;
+
+  if(bufferType() == BufferInfo::StatusBuffer) {
+    NetworkItem *networkItem = qobject_cast<NetworkItem *>(parent);
+    connect(networkItem, SIGNAL(dataChanged()), this, SIGNAL(dataChanged()));
+  }
   setFlags(flags);
 }
 
@@ -153,7 +159,15 @@ QString BufferItem::bufferName() const {
   if(bufferType() == BufferInfo::StatusBuffer)
     return tr("Status Buffer");
   else
-    return bufferInfo().bufferName();
+    return _bufferName;
+}
+
+void BufferItem::setBufferName(const QString &name) {
+  _bufferName = name;
+  // as long as we need those bufferInfos, we have to update that one aswell.
+  // pretty ugly though :/
+  _bufferInfo = BufferInfo(_bufferInfo.bufferId(), _bufferInfo.networkId(), _bufferInfo.type(), _bufferInfo.groupId(), _bufferInfo.bufferName());
+  emit dataChanged(0);
 }
 
 QString BufferItem::topic() const {
@@ -221,7 +235,12 @@ void BufferItem::part(IrcUser *ircUser) {
 }
 
 void BufferItem::removeUserFromCategory(IrcUser *ircUser) {
-  Q_ASSERT(_ircChannel);
+  if(!_ircChannel) {
+    // If we parted the channel there might still be some ircUsers connected.
+    // in that case we just ignore the call
+    Q_ASSERT(childCount() == 0);
+    return;
+  }
 
   bool success = false;
   UserCategoryItem *categoryItem = 0;
@@ -311,11 +330,6 @@ quint64 NetworkItem::id() const {
   return qHash(_networkId);
 }
 
-void NetworkItem::setActive(bool connected) {
-  Q_UNUSED(connected);
-  emit dataChanged();
-}
-
 bool NetworkItem::isActive() const {
   if(_network)
     return _network->isConnected();
@@ -357,7 +371,7 @@ void NetworkItem::attachNetwork(Network *network) {
   connect(network, SIGNAL(ircChannelAdded(QString)),
          this, SLOT(attachIrcChannel(QString)));
   connect(network, SIGNAL(connectedSet(bool)),
-         this, SLOT(setActive(bool)));
+         this, SIGNAL(dataChanged()));
   
   // FIXME: connect this and that...
 
@@ -470,6 +484,8 @@ IrcUserItem::IrcUserItem(IrcUser *ircUser, AbstractTreeItem *parent)
   
   connect(ircUser, SIGNAL(nickSet(QString)),
          this, SLOT(setNick(QString)));
+  connect(ircUser, SIGNAL(awaySet(bool)),
+          this, SLOT(setAway(bool)));
 }
 
 QString IrcUserItem::nickName() const {
@@ -553,6 +569,11 @@ void IrcUserItem::setNick(QString newNick) {
   emit dataChanged(0);
 }
 
+void IrcUserItem::setAway(bool away) {
+  Q_UNUSED(away);
+  emit dataChanged(0);
+}
+
 /*****************************************
  * NetworkModel
  *****************************************/
@@ -738,6 +759,17 @@ void NetworkModel::bufferUpdated(BufferInfo bufferInfo) {
   emit dataChanged(itemindex, itemindex);
 }
 
+void NetworkModel::removeBuffer(BufferId bufferId) {
+  const int numNetworks = rootItem->childCount();
+  if(numNetworks == 0)
+    return;
+
+  for(int i = 0; i < numNetworks; i++) {
+    if(rootItem->child(i)->removeChildById(qHash(bufferId)))
+      break;
+  }
+}
+
 /*
 void NetworkModel::updateBufferActivity(const Message &msg) {
   BufferItem *buff = bufferItem(msg.bufferInfo());