We now send WHO every 60 seconds for all channels we are in. This keeps the nicklist,
[quassel.git] / src / client / networkmodel.cpp
index 3e380d4..e96e367 100644 (file)
@@ -37,6 +37,7 @@
 BufferItem::BufferItem(BufferInfo bufferInfo, AbstractTreeItem *parent)
   : PropertyMapItem(QStringList() << "bufferName" << "topic" << "nickCount", parent),
     _bufferInfo(bufferInfo),
+    _bufferName(bufferInfo.bufferName()),
     _activity(Buffer::NoActivity)
 {
   Qt::ItemFlags flags = Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsDragEnabled;
@@ -158,7 +159,15 @@ QString BufferItem::bufferName() const {
   if(bufferType() == BufferInfo::StatusBuffer)
     return tr("Status Buffer");
   else
-    return bufferInfo().bufferName();
+    return _bufferName;
+}
+
+void BufferItem::setBufferName(const QString &name) {
+  _bufferName = name;
+  // as long as we need those bufferInfos, we have to update that one aswell.
+  // pretty ugly though :/
+  _bufferInfo = BufferInfo(_bufferInfo.bufferId(), _bufferInfo.networkId(), _bufferInfo.type(), _bufferInfo.groupId(), _bufferInfo.bufferName());
+  emit dataChanged(0);
 }
 
 QString BufferItem::topic() const {
@@ -475,6 +484,8 @@ IrcUserItem::IrcUserItem(IrcUser *ircUser, AbstractTreeItem *parent)
   
   connect(ircUser, SIGNAL(nickSet(QString)),
          this, SLOT(setNick(QString)));
+  connect(ircUser, SIGNAL(awaySet(bool)),
+          this, SLOT(setAway(bool)));
 }
 
 QString IrcUserItem::nickName() const {
@@ -558,6 +569,11 @@ void IrcUserItem::setNick(QString newNick) {
   emit dataChanged(0);
 }
 
+void IrcUserItem::setAway(bool away) {
+  Q_UNUSED(away);
+  emit dataChanged(0);
+}
+
 /*****************************************
  * NetworkModel
  *****************************************/
@@ -743,6 +759,17 @@ void NetworkModel::bufferUpdated(BufferInfo bufferInfo) {
   emit dataChanged(itemindex, itemindex);
 }
 
+void NetworkModel::removeBuffer(BufferId bufferId) {
+  const int numNetworks = rootItem->childCount();
+  if(numNetworks == 0)
+    return;
+
+  for(int i = 0; i < numNetworks; i++) {
+    if(rootItem->child(i)->removeChildById(qHash(bufferId)))
+      break;
+  }
+}
+
 /*
 void NetworkModel::updateBufferActivity(const Message &msg) {
   BufferItem *buff = bufferItem(msg.bufferInfo());