if(bufferType() == ChannelType)
return _ircChannel;
else
- return true;
+ return qobject_cast<NetworkItem *>(parent())->isActive();
}
BufferItem::ActivityLevel BufferItem::activity() const {
connect(network, SIGNAL(ircChannelAdded(QString)),
this, SLOT(attachIrcChannel(QString)));
// FIXME: connect this and that...
+
+ emit dataChanged();
}
void NetworkItem::attachIrcChannel(const QString &channelName) {