removeAllChilds();
}
-void ChannelBufferItem::ircUserDestroyed() {
- // PRIVATE
- IrcUser *ircUser = static_cast<IrcUser *>(sender());
- removeUserFromCategory(ircUser);
- emit dataChanged(2);
-}
-
void ChannelBufferItem::join(const QList<IrcUser *> &ircUsers) {
addUsersToCategory(ircUsers);
-
- foreach(IrcUser *ircUser, ircUsers) {
- if(!ircUser)
- continue;
- connect(ircUser, SIGNAL(destroyed()), this, SLOT(ircUserDestroyed()));
- }
-
emit dataChanged(2);
}
_ircUser(ircUser)
{
setObjectName(ircUser->nick());
- // we don't need to handle the ircUser's destroyed signal since it's automatically removed
- // by the IrcChannel::ircUserParted();
+ connect(ircUser, SIGNAL(destroyed()), this, SLOT(ircUserDestroyed()));
connect(ircUser, SIGNAL(nickSet(QString)), this, SIGNAL(dataChanged()));
connect(ircUser, SIGNAL(awaySet(bool)), this, SIGNAL(dataChanged()));
}
-QString IrcUserItem::nickName() const {
- if(_ircUser)
- return _ircUser->nick();
- else
- return QString();
-}
-
-bool IrcUserItem::isActive() const {
- if(_ircUser)
- return !_ircUser->isAway();
- else
- return false;
-}
-
QVariant IrcUserItem::data(int column, int role) const {
switch(role) {
case NetworkModel::ItemActiveRole: