connect(ircUser, SIGNAL(destroyed()), this, SLOT(ircUserDestroyed()));
connect(ircUser, SIGNAL(nickSet(QString)), this, SIGNAL(dataChanged()));
connect(ircUser, SIGNAL(awaySet(bool)), this, SIGNAL(dataChanged()));
connect(ircUser, SIGNAL(destroyed()), this, SLOT(ircUserDestroyed()));
connect(ircUser, SIGNAL(nickSet(QString)), this, SIGNAL(dataChanged()));
connect(ircUser, SIGNAL(awaySet(bool)), this, SIGNAL(dataChanged()));