QVariant NetworkItem::data(int column, int role) const {
switch(role) {
case NetworkModel::BufferIdRole:
+ case NetworkModel::BufferInfoRole:
+ case NetworkModel::BufferTypeRole:
if(childCount())
return child(0)->data(column, role);
else
buffItem->parent()->removeChild(buffItem);
}
-MsgId NetworkModel::lastSeenMsgId(BufferId bufferId) {
+MsgId NetworkModel::lastSeenMsgId(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return MsgId();
return _bufferItemCache[bufferId]->lastSeenMsgId();
}
-MsgId NetworkModel::lastSeenMarkerMsgId(BufferId bufferId) {
+MsgId NetworkModel::lastSeenMarkerMsgId(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return MsgId();
}
}
-QString NetworkModel::bufferName(BufferId bufferId) {
+QString NetworkModel::bufferName(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return QString();
return _bufferItemCache[bufferId]->bufferName();
}
-BufferInfo::Type NetworkModel::bufferType(BufferId bufferId) {
+BufferInfo::Type NetworkModel::bufferType(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return BufferInfo::InvalidBuffer;
return _bufferItemCache[bufferId]->bufferType();
}
-BufferInfo NetworkModel::bufferInfo(BufferId bufferId) {
+BufferInfo NetworkModel::bufferInfo(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return BufferInfo();
return _bufferItemCache[bufferId]->bufferInfo();
}
-NetworkId NetworkModel::networkId(BufferId bufferId) {
+NetworkId NetworkModel::networkId(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return NetworkId();
return NetworkId();
}
-QString NetworkModel::networkName(BufferId bufferId) {
+QString NetworkModel::networkName(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return QString();
else
return QString();
}
+
+BufferId NetworkModel::bufferId(NetworkId networkId, const QString &bufferName) const {
+ foreach(BufferItem *item, _bufferItemCache) {
+ NetworkItem *netItem = qobject_cast<NetworkItem *>(item->parent());
+ if(netItem && netItem->networkId() == networkId && item->bufferName() == bufferName)
+ return item->bufferId();
+ }
+ return BufferId();
+}