void reset();
public slots:
- virtual QVariantList requestBacklog(BufferId bufferId, MsgId first = -1, MsgId last = -1, int limit = -1, int additional = 0);
- virtual void receiveBacklog(BufferId bufferId, MsgId first, MsgId last, int limit, int additional, QVariantList msgs);
- virtual void receiveBacklogAll(MsgId first, MsgId last, int limit, int additional, QVariantList msgs);
+ QVariantList requestBacklog(BufferId bufferId, MsgId first = -1, MsgId last = -1, int limit = -1, int additional = 0) override;
+ void receiveBacklog(BufferId bufferId, MsgId first, MsgId last, int limit, int additional, QVariantList msgs) override;
+ void receiveBacklogAll(MsgId first, MsgId last, int limit, int additional, QVariantList msgs) override;
void requestInitialBacklog();
void dispatchMessages(const MessageList &messages, bool sort = false);
- BacklogRequester *_requester;
- bool _initBacklogRequested;
+ BacklogRequester *_requester{nullptr};
+ bool _initBacklogRequested{false};
QSet<BufferId> _buffersRequested;
};