static void destroy();
static void init(AbstractUi *);
- static QList<Network *> networks();
- static Network *network(NetworkId networkid);
-
static QList<BufferInfo> allBufferInfos();
static QList<Buffer *> buffers();
static Buffer *buffer(BufferId bufferUid);
static Buffer *buffer(BufferInfo);
+ static QList<NetworkId> networkIds();
+ static const Network * network(NetworkId);
+
static QList<IdentityId> identityIds();
static const Identity * identity(IdentityId);
//! Sent to the core when an identity shall be removed. Should not be used elsewhere.
void requestRemoveIdentity(IdentityId);
+ void networkAdded(NetworkId id);
+
public slots:
//void selectBuffer(Buffer *);