if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
const Network *net = network(msg.bufferInfo().networkId());
QString networkName = net != 0
? net->networkName() + ":"
: QString();
QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
const Network *net = network(msg.bufferInfo().networkId());
QString networkName = net != 0
? net->networkName() + ":"
: QString();
QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();