Implement RPC call to gracefully disconnect a client
[quassel.git] / src / client / client.cpp
index 988aa02..e89f907 100644 (file)
@@ -38,6 +38,7 @@
 #include "clientuserinputhandler.h"
 #include "coreaccountmodel.h"
 #include "coreconnection.h"
+#include "dccconfig.h"
 #include "ircchannel.h"
 #include "ircuser.h"
 #include "message.h"
@@ -47,6 +48,7 @@
 #include "networkmodel.h"
 #include "quassel.h"
 #include "signalproxy.h"
+#include "transfermodel.h"
 #include "util.h"
 #include "clientauthhandler.h"
 
@@ -100,11 +102,13 @@ Client::Client(QObject *parent)
     _backlogManager(new ClientBacklogManager(this)),
     _bufferViewManager(0),
     _bufferViewOverlay(new BufferViewOverlay(this)),
+    _dccConfig(0),
     _ircListHelper(new ClientIrcListHelper(this)),
     _inputHandler(0),
     _networkConfig(0),
     _ignoreListManager(0),
     _transferManager(0),
+    _transferModel(new TransferModel(this)),
     _messageModel(0),
     _messageProcessor(0),
     _coreAccountModel(new CoreAccountModel(this)),
@@ -156,6 +160,9 @@ void Client::init()
     p->attachSignal(this, SIGNAL(requestPasswordChange(PeerPtr,QString,QString,QString)), SIGNAL(changePassword(PeerPtr,QString,QString,QString)));
     p->attachSlot(SIGNAL(passwordChanged(PeerPtr,bool)), this, SLOT(corePasswordChanged(PeerPtr,bool)));
 
+    p->attachSignal(this, SIGNAL(requestKickClient(int)), SIGNAL(kickClient(int)));
+    p->attachSlot(SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
+
     //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
     connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
     connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
@@ -386,6 +393,7 @@ void Client::setSyncedToCore()
     connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
     connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
     connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId)));
+    connect(bufferSyncer(), SIGNAL(bufferActivityChanged(BufferId, const Message::Types)), _networkModel, SLOT(bufferActivityChanged(BufferId, const Message::Types)));
     connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
 
     SignalProxy *p = signalProxy();
@@ -412,32 +420,46 @@ void Client::setSyncedToCore()
     _ignoreListManager = new ClientIgnoreListManager(this);
     p->synchronize(ignoreListManager());
 
+    // create TransferManager and DccConfig if core supports them
+    Q_ASSERT(!_dccConfig);
     Q_ASSERT(!_transferManager);
-    _transferManager = new ClientTransferManager(this);
-    p->synchronize(transferManager());
+    if (coreFeatures() & Quassel::DccFileTransfer) {
+        _dccConfig = new DccConfig(this);
+        p->synchronize(dccConfig());
+        _transferManager = new ClientTransferManager(this);
+        _transferModel->setManager(_transferManager);
+        p->synchronize(transferManager());
+    }
 
     // trigger backlog request once all active bufferviews are initialized
-    connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+    connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
 
     _connected = true;
     emit connected();
     emit coreConnectionStateChanged(true);
 }
 
-
-void Client::requestInitialBacklog()
+void Client::finishConnectionInitialization()
 {
     // usually it _should_ take longer until the bufferViews are initialized, so that's what
     // triggers this slot. But we have to make sure that we know all buffers yet.
     // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
     if (!bufferSyncer()->isInitialized()) {
-        disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
-        connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+        disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+        connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
         return;
     }
-    disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
-    disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+    disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+    disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
 
+    requestInitialBacklog();
+    if (coreFeatures().testFlag(Quassel::BufferActivitySync))
+        bufferSyncer()->markActivitiesChanged();
+}
+
+
+void Client::requestInitialBacklog()
+{
     _backlogManager->requestInitialBacklog();
 }
 
@@ -487,8 +509,14 @@ void Client::setDisconnectedFromCore()
     }
 
     if (_transferManager) {
+        _transferModel->setManager(nullptr);
         _transferManager->deleteLater();
-        _transferManager = 0;
+        _transferManager = nullptr;
+    }
+
+    if (_dccConfig) {
+        _dccConfig->deleteLater();
+        _dccConfig = nullptr;
     }
 
     // we probably don't want to save pending input for reconnect
@@ -660,6 +688,12 @@ void Client::changePassword(const QString &oldPassword, const QString &newPasswo
 }
 
 
+void Client::kickClient(int peerId)
+{
+    emit instance()->requestKickClient(peerId);
+}
+
+
 void Client::corePasswordChanged(PeerPtr, bool success)
 {
     if (success)