connect(buff, SIGNAL(userInput(BufferInfo, QString)),
client, SLOT(userInput(BufferInfo, QString)));
connect(buff, SIGNAL(bufferUpdated(Buffer *)),
client, SIGNAL(bufferUpdated(Buffer *)));
connect(buff, SIGNAL(userInput(BufferInfo, QString)),
client, SLOT(userInput(BufferInfo, QString)));
connect(buff, SIGNAL(bufferUpdated(Buffer *)),
client, SIGNAL(bufferUpdated(Buffer *)));
- connect(buff, SIGNAL(bufferDestroyed(Buffer *)),
- client, SIGNAL(bufferDestroyed(Buffer *)));
- connect(buff, SIGNAL(bufferDestroyed(Buffer *)),
- client, SLOT(removeBuffer(Buffer *)));
-
+ connect(buff, SIGNAL(destroyed()),
+ client, SLOT(bufferDestroyed()));
- _signalProxy(new SignalProxy(SignalProxy::Client, 0, this)),
+ _signalProxy(new SignalProxy(SignalProxy::Client, this)),
+void Client::fakeInput(uint bufferUid, QString message) {
+ Buffer *buff = buffer(bufferUid);
+ if(!buff)
+ qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
+ else
+ emit instance()->sendInput(buff->bufferInfo(), message);
+}
+
+void Client::fakeInput(BufferInfo bufferInfo, QString message) {
+ fakeInput(bufferInfo, message);
+}
+
connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
connect(sock, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
connect(sock, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
- connect(signalProxy(), SIGNAL(peerDisconnected()), this, SLOT(coreSocketDisconnected()));
+ connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
//connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(coreSocketStateChanged(QAbstractSocket::SocketState)));
connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
//connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(coreSocketStateChanged(QAbstractSocket::SocketState)));
connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
- if(clientMode == RemoteCore) {
- socket->close();
- //QAbstractSocket *sock = qobject_cast<QAbstractSocket*>(socket);
- //Q_ASSERT(sock);
- //sock->disconnectFromHost();
- } else {
- socket->close();
- //disconnectFromLocalCore();
+ socket->close();
+ if(clientMode == LocalCore) {
void Client::coreSocketConnected() {
connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
emit coreConnectionMsg(tr("Synchronizing to core..."));
void Client::coreSocketConnected() {
connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
emit coreConnectionMsg(tr("Synchronizing to core..."));
- // Buffers, if deleted, send a signal that causes their removal from buffers and bufferInfos.
- // So we cannot simply go through the array in a loop (or use qDeleteAll) for deletion...
- while(!_buffers.empty()) {
- delete _buffers.take(_buffers.keys()[0]);
+ foreach(Buffer *buffer, _buffers.values()) {
+ buffer->deleteLater();
- while(!_networkInfo.empty()) {
- delete _networkInfo.take(_networkInfo.keys()[0]);
+ foreach(NetworkInfo *networkinfo, _networkInfo.values()) {
+ networkinfo->deleteLater();
+ //emit connected(); // FIXME EgS: This caused the double backlog... but... we shouldn't be calling this whole function all the time...
+
+ foreach(NetworkInfo *net, networkInfos()) {
+ disconnect(net, 0, this, SLOT(updateCoreConnectionProgress()));
+ }
+
+ // signalProxy()->dumpProxyStats();
QVariant item;
if(readDataFromDevice(socket, blockSize, item)) {
emit recvPartialItem(1,1);
QVariant item;
if(readDataFromDevice(socket, blockSize, item)) {
emit recvPartialItem(1,1);
+ QVariantMap msg = item.toMap();
+ if (!msg["StartWizard"].toBool()) {
+ recvCoreState(msg["Reply"]);
+ } else {
+ qWarning("Core not configured!");
+ qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList();
+ emit showConfigWizard(msg);
+ }
NetworkInfo *netinfo = new NetworkInfo(netid, signalProxy(), this);
connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
NetworkInfo *netinfo = new NetworkInfo(netid, signalProxy(), this);
connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
+void Client::bufferDestroyed() {
+ Buffer *buffer = static_cast<Buffer *>(sender());
+ uint bufferUid = buffer->uid();
+ if(_buffers.contains(bufferUid))
+ _buffers.remove(bufferUid);
+}
-void Client::removeBuffer(Buffer *b) {
- _buffers.remove(b->bufferInfo().uid());
+void Client::networkInfoDestroyed() {
+ NetworkInfo *netinfo = static_cast<NetworkInfo *>(sender());
+ uint networkId = netinfo->networkId();
+ if(_networkInfo.contains(networkId))
+ _networkInfo.remove(networkId);