better handling of log messages (internal stuff only)
[quassel.git] / src / client / client.cpp
index a2ffd8e..ca008e9 100644 (file)
@@ -28,7 +28,6 @@
 #include "bufferviewmanager.h"
 #include "clientbacklogmanager.h"
 #include "clientirclisthelper.h"
-#include "global.h"
 #include "identity.h"
 #include "ircchannel.h"
 #include "ircuser.h"
@@ -36,6 +35,7 @@
 #include "messagemodel.h"
 #include "network.h"
 #include "networkmodel.h"
+#include "quassel.h"
 #include "quasselui.h"
 #include "signalproxy.h"
 #include "util.h"
@@ -52,8 +52,11 @@ Client *Client::instance() {
 }
 
 void Client::destroy() {
-  //delete instanceptr;
-  instanceptr->deleteLater();
+  if(instanceptr) {
+    delete instanceptr->mainUi;
+    instanceptr->deleteLater();
+    instanceptr = 0;
+  }
 }
 
 void Client::init(AbstractUi *ui) {
@@ -63,7 +66,6 @@ void Client::init(AbstractUi *ui) {
 
 Client::Client(QObject *parent)
   : QObject(parent),
-    socket(0),
     _signalProxy(new SignalProxy(SignalProxy::Client, this)),
     mainUi(0),
     _networkModel(0),
@@ -75,12 +77,10 @@ Client::Client(QObject *parent)
     _messageModel(0),
     _messageProcessor(0),
     _connectedToCore(false),
-    _syncedToCore(false)
+    _syncedToCore(false),
+    _debugLog(&_debugLogBuffer)
 {
   _signalProxy->synchronize(_ircListHelper);
-
-  connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
-         this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
 }
 
 Client::~Client() {
@@ -91,8 +91,6 @@ void Client::init() {
   _currentCoreAccount = 0;
   _networkModel = new NetworkModel(this);
 
-  connect(this, SIGNAL(bufferUpdated(BufferInfo)),
-          _networkModel, SLOT(bufferUpdated(BufferInfo)));
   connect(this, SIGNAL(networkRemoved(NetworkId)),
           _networkModel, SLOT(networkRemoved(NetworkId)));
 
@@ -105,7 +103,7 @@ void Client::init() {
   p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
   p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
 
-  p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
+  p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
   p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
   p->attachSignal(this, SIGNAL(requestNetworkStates()));
 
@@ -119,13 +117,16 @@ void Client::init() {
   p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
   p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
 
-  connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
+  connect(p, SIGNAL(disconnected()), this, SLOT(disconnectedFromCore()));
 
   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
   connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
   connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
   connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
 
+  // attach backlog manager
+  p->synchronize(backlogManager());
+  connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
 }
 
 /*** public static methods ***/
@@ -138,51 +139,6 @@ void Client::setCurrentCoreAccount(AccountId id) {
   _currentCoreAccount = id;
 }
 
-QList<BufferInfo> Client::allBufferInfos() {
-  QList<BufferInfo> bufferids;
-  foreach(Buffer *buffer, buffers()) {
-    bufferids << buffer->bufferInfo();
-  }
-  return bufferids;
-}
-
-QList<Buffer *> Client::buffers() {
-  return instance()->_buffers.values();
-}
-
-
-Buffer *Client::statusBuffer(const NetworkId &networkId) const {
-  if(_statusBuffers.contains(networkId))
-    return _statusBuffers[networkId];
-  else
-    return 0;
-}
-
-Buffer *Client::buffer(BufferInfo bufferInfo) {
-  Buffer *buff = 0;
-  if(instance()->_buffers.contains(bufferInfo.bufferId()))
-    buff = instance()->_buffers[bufferInfo.bufferId()];
-
-  if(!buff) {
-    Client *client = Client::instance();
-    buff = new Buffer(bufferInfo, client);
-    connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
-    client->_buffers[bufferInfo.bufferId()] = buff;
-    if(bufferInfo.type() == BufferInfo::StatusBuffer)
-      client->_statusBuffers[bufferInfo.networkId()] = buff;
-
-    emit client->bufferUpdated(bufferInfo);
-
-    // I don't like this: but currently there isn't really a prettier way:
-    if(isSynced()) {  // this slows down syncing a lot, so disable it during sync
-      QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
-      bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
-    }
-  }
-  Q_ASSERT(buff);
-  return buff;
-}
-
 bool Client::isConnected() {
   return instance()->_connectedToCore;
 }
@@ -300,13 +256,20 @@ void Client::userInput(BufferInfo bufferInfo, QString message) {
 
 /*** core connection stuff ***/
 
-void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
-  socket = sock;
+void Client::setConnectedToCore(QIODevice *socket, AccountId id) {
+  // if the socket is an orphan, the signalProxy adopts it.
+  // -> we don't need to care about it anymore
+  socket->setParent(0);
   signalProxy()->addPeer(socket);
   _connectedToCore = true;
   setCurrentCoreAccount(id);
 }
 
+void Client::setConnectedToInternalCore() {
+  _connectedToCore = true;
+  setCurrentCoreAccount(AccountId());
+}
+
 void Client::setSyncedToCore() {
   // create buffersyncer
   Q_ASSERT(!_bufferSyncer);
@@ -316,9 +279,6 @@ void Client::setSyncedToCore() {
   connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
   signalProxy()->synchronize(bufferSyncer());
 
-  // attach backlog manager
-  signalProxy()->synchronize(backlogManager());
-
   // create a new BufferViewManager
   _bufferViewManager = new BufferViewManager(signalProxy(), this);
 
@@ -334,16 +294,17 @@ void Client::setSecuredConnection() {
 void Client::disconnectFromCore() {
   if(!isConnected())
     return;
-  _connectedToCore = false;
 
-  if(socket) {
-    socket->close();
-    socket->deleteLater();
-  }
+  signalProxy()->removeAllPeers();
+}
+
+void Client::disconnectedFromCore() {
+  _connectedToCore = false;
   _syncedToCore = false;
   emit disconnected();
   emit coreConnectionStateChanged(false);
 
+  backlogManager()->reset();
   messageProcessor()->reset();
 
   // Clear internal data. Hopefully nothing relies on it at this point.
@@ -362,17 +323,6 @@ void Client::disconnectFromCore() {
   _messageModel->clear();
   _networkModel->clear();
 
-  QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
-  while(bufferIter != _buffers.end()) {
-    Buffer *buffer = bufferIter.value();
-    disconnect(buffer, SIGNAL(destroyed()), this, 0);
-    bufferIter = _buffers.erase(bufferIter);
-    buffer->deleteLater();
-  }
-  Q_ASSERT(_buffers.isEmpty());
-
-  _statusBuffers.clear();
-
   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
   while(netIter != _networks.end()) {
     Network *net = netIter.value();
@@ -394,37 +344,8 @@ void Client::disconnectFromCore() {
 
 }
 
-void Client::setCoreConfiguration(const QVariantMap &settings) {
-  SignalProxy::writeDataToDevice(socket, settings);
-}
-
 /*** ***/
 
-void Client::updateBufferInfo(BufferInfo id) {
-  emit bufferUpdated(id);
-}
-
-void Client::bufferDestroyed() {
-  Buffer *buffer = static_cast<Buffer *>(sender());
-  QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
-  while(iter != _buffers.end()) {
-    if(iter.value() == buffer) {
-      iter = _buffers.erase(iter);
-      break;
-    }
-    iter++;
-  }
-
-  QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
-  while(statusIter != _statusBuffers.end()) {
-    if(statusIter.value() == buffer) {
-      statusIter = _statusBuffers.erase(statusIter);
-      break;
-    }
-    statusIter++;
-  }
-}
-
 void Client::networkDestroyed() {
   Network *net = static_cast<Network *>(sender());
   QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
@@ -443,21 +364,9 @@ void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
   //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
 }
 
-void Client::recvMessage(const Message &msg_) {
-  Message msg = msg_;
-  messageProcessor()->process(msg);
-}
-
-void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
-  //QTime start = QTime::currentTime();
-  QList<Message> msglist;
-  foreach(QVariant v, msgs) {
-    Message msg = v.value<Message>();
-    msg.setFlags(msg.flags() | Message::Backlog);
-    msglist << msg;
-  }
-  messageProcessor()->process(msglist);
-  //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
+void Client::recvMessage(const Message &msg) {
+  Message msg_ = msg;
+  messageProcessor()->process(msg_);
 }
 
 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
@@ -472,14 +381,7 @@ void Client::removeBuffer(BufferId id) {
 }
 
 void Client::bufferRemoved(BufferId bufferId) {
-  // first remove the buffer from hash. this prohibits further lastSeenUpdates
-  Buffer *buff = 0;
-  if(_buffers.contains(bufferId)) {
-    buff = _buffers.take(bufferId);
-    disconnect(buff, 0, this, 0);
-  }
-
-  // then we select a sane buffer (status buffer)
+  // select a sane buffer (status buffer)
   /* we have to manually select a buffer because otherwise inconsitent changes
    * to the model might occur:
    * the result of a buffer removal triggers a change in the selection model.
@@ -494,9 +396,6 @@ void Client::bufferRemoved(BufferId bufferId) {
 
   // and remove it from the model
   networkModel()->removeBuffer(bufferId);
-
-  if(buff)
-    buff->deleteLater();
 }
 
 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
@@ -505,3 +404,25 @@ void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
     networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
   }
 }
+
+void Client::logMessage(QtMsgType type, const char *msg) {
+  QString prefix;
+  switch (type) {
+  case QtDebugMsg:
+    prefix = "Debug";
+    break;
+  case QtWarningMsg:
+    prefix = "Warning";
+    break;
+  case QtCriticalMsg:
+    prefix = "Critical";
+    break;
+  case QtFatalMsg:
+    Quassel::logFatalMessage(msg);
+    return;
+  }
+  QString msgString = QString("%1: %3\n").arg(prefix, msg);
+  instance()->_debugLog << msgString;
+  emit instance()->logUpdated(msgString);
+}
+