client, SLOT(bufferDestroyed()));
client->_buffers[bufferInfo.bufferId()] = buff;
emit client->bufferUpdated(bufferInfo);
+
+ // I don't like this: but currently there isn't really a prettier way:
+ QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
+ bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
}
Q_ASSERT(buff);
return buff;
QModelIndex current = bufferModel()->currentIndex();
if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
// select the status buffer if the currently displayed buffer is about to be removed
- QModelIndex newCurrent = current.sibling(0,0);
- bufferModel()->standardSelectionModel()->setCurrentIndex(newCurrent, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
- bufferModel()->standardSelectionModel()->select(newCurrent, QItemSelectionModel::ClearAndSelect);
+ bufferModel()->setCurrentIndex(current.sibling(0,0));
}
networkModel()->removeBuffer(bufferId);