_connectedToCore(false),
_syncedToCore(false)
{
+ _monitorBuffer = new Buffer(BufferInfo(), this);
}
Client::~Client() {
return buff;
}
+Buffer *Client::monitorBuffer() {
+ return instance()->_monitorBuffer;
+}
+
NetworkModel *Client::networkModel() {
return instance()->_networkModel;
Buffer *b = buffer(msg.buffer());
b->appendMsg(msg);
networkModel()->updateBufferActivity(msg);
+
+ if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
+ QString sender = msg.buffer().network() + ":" + msg.buffer().buffer() + ":" + msg.sender();
+ Message mmsg = Message(msg.timestamp(), msg.buffer(), msg.type(), msg.text(), sender, msg.flags());
+ monitorBuffer()->appendMsg(mmsg);
+ }
+
}
void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {