- implemented on request a chat monitor: a simple buffer which shows
[quassel.git] / src / client / client.cpp
index 34c903e..772601f 100644 (file)
@@ -65,6 +65,7 @@ Client::Client(QObject *parent)
     _connectedToCore(false),
     _syncedToCore(false)
 {
+  _monitorBuffer = new Buffer(BufferInfo(), this);
 }
 
 Client::~Client() {
@@ -105,7 +106,13 @@ void Client::init() {
   p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
-
+/*
+  p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
+  p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
+  p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
+  p->attachSlot(SIGNAL(networkCreated(const NetworkInfo &)), this, SLOT(coreNetworkCreated(const NetworkInfo &)));
+  p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
+*/
   connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
 
   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
@@ -122,18 +129,6 @@ void Client::init() {
 
 /*** public static methods ***/
 
-
-QList<Network *> Client::networks() {
-  return instance()->_networks.values();
-}
-
-Network *Client::network(uint networkid) {
-  if(instance()->_networks.contains(networkid))
-    return instance()->_networks[networkid];
-  else
-    return 0;
-}
-
 QList<BufferInfo> Client::allBufferInfos() {
   QList<BufferInfo> bufferids;
   foreach(Buffer *buffer, buffers()) {
@@ -162,9 +157,6 @@ Buffer *Client::buffer(BufferInfo id) {
   if(!buff) {
     Client *client = Client::instance();
     buff = new Buffer(id, client);
-
-    connect(buff, SIGNAL(userInput(BufferInfo, QString)),
-           client, SLOT(userInput(BufferInfo, QString)));
     connect(buff, SIGNAL(destroyed()),
            client, SLOT(bufferDestroyed()));
     client->_buffers[id.uid()] = buff;
@@ -174,6 +166,10 @@ Buffer *Client::buffer(BufferInfo id) {
   return buff;
 }
 
+Buffer *Client::monitorBuffer() {
+  return instance()->_monitorBuffer;
+}
+
 
 NetworkModel *Client::networkModel() {
   return instance()->_networkModel;
@@ -200,6 +196,17 @@ bool Client::isSynced() {
   return instance()->_syncedToCore;
 }
 
+/*** Network handling ***/
+
+QList<NetworkId> Client::networkIds() {
+  return instance()->_networks.keys();
+}
+
+const Network * Client::network(NetworkId networkid) {
+  if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
+  else return 0;
+}
+
 /*** Identity handling ***/
 
 QList<IdentityId> Client::identityIds() {
@@ -244,17 +251,8 @@ void Client::coreIdentityRemoved(IdentityId id) {
 }
 
 /***  ***/
-
-void Client::fakeInput(uint bufferUid, QString message) {
-  Buffer *buff = buffer(bufferUid);
-  if(!buff)
-    qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
-  else
-    emit instance()->sendInput(buff->bufferInfo(), message);
-}
-
-void Client::fakeInput(BufferInfo bufferInfo, QString message) {
-  fakeInput(bufferInfo, message);
+void Client::userInput(BufferInfo bufferInfo, QString message) {
+  emit instance()->sendInput(bufferInfo, message);
 }
 
 /*** core connection stuff ***/
@@ -284,16 +282,6 @@ void Client::disconnectFromCore() {
   // Clear internal data. Hopefully nothing relies on it at this point.
   _networkModel->clear();
 
-  QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
-  while(bufferIter != _buffers.end()) {
-    Buffer *buffer = bufferIter.value();
-    disconnect(buffer, SIGNAL(destroyed()), this, 0);
-    bufferIter = _buffers.erase(bufferIter);
-    buffer->deleteLater();
-  }
-  Q_ASSERT(_buffers.isEmpty());
-
-
   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
   while(netIter != _networks.end()) {
     Network *net = netIter.value();
@@ -303,6 +291,15 @@ void Client::disconnectFromCore() {
   }
   Q_ASSERT(_networks.isEmpty());
 
+  QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
+  while(bufferIter != _buffers.end()) {
+    Buffer *buffer = bufferIter.value();
+    disconnect(buffer, SIGNAL(destroyed()), this, 0);
+    bufferIter = _buffers.erase(bufferIter);
+    buffer->deleteLater();
+  }
+  Q_ASSERT(_buffers.isEmpty());
+
   QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
   while(idIter != _identities.end()) {
     Identity *id = idIter.value();
@@ -347,6 +344,13 @@ QStringList Client::sessionDataKeys() {
 
 /*** ***/
 
+// FIXME
+void Client::disconnectFromNetwork(NetworkId id) {
+  if(!instance()->_networks.contains(id)) return;
+  Network *net = instance()->_networks[id];
+  net->requestDisconnect();
+}
+
 /*
 void Client::networkConnected(uint netid) {
   // TODO: create statusBuffer / switch to networkids
@@ -376,18 +380,18 @@ void Client::networkDisconnected(NetworkId networkid) {
 }
 */
 
-void Client::addNetwork(NetworkId netid) {
-  Network *net = new Network(netid, instance());
-  addNetwork(net);
-}
-
 void Client::addNetwork(Network *net) {
   net->setProxy(signalProxy());
   signalProxy()->synchronize(net);
   networkModel()->attachNetwork(net);
   connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
   instance()->_networks[net->networkId()] = net;
-  //if(net->networkId() == 1) net->requestConnect(); // FIXME
+  emit instance()->networkCreated(net->networkId());
+}
+
+void Client::createNetwork(const NetworkInfo &info) {
+
+
 }
 
 /*** ***/
@@ -409,25 +413,24 @@ void Client::bufferDestroyed() {
 }
 
 void Client::networkDestroyed() {
-  Network *netinfo = static_cast<Network *>(sender());
-  NetworkId networkId = netinfo->networkId();
+  // FIXME this is not gonna work, net is a QObject here already!
+  Network *net = static_cast<Network *>(sender());
+  NetworkId networkId = net->networkId();
   if(_networks.contains(networkId))
     _networks.remove(networkId);
 }
 
 void Client::recvMessage(const Message &msg) {
   Buffer *b = buffer(msg.buffer());
+  b->appendMsg(msg);
+  networkModel()->updateBufferActivity(msg);
 
-//   Buffer::ActivityLevel level = Buffer::OtherActivity;
-//   if(msg.type() == Message::Plain || msg.type() == Message::Notice){
-//     level |= Buffer::NewMessage;
-//   }
-//   if(msg.flags() & Message::Highlight){
-//     level |= Buffer::Highlight;
-//   }
-//   emit bufferActivity(level, b);
+  if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
+    QString sender = msg.buffer().network() + ":" + msg.buffer().buffer() + ":" + msg.sender();
+    Message mmsg = Message(msg.timestamp(), msg.buffer(), msg.type(), msg.text(), sender, msg.flags());
+    monitorBuffer()->appendMsg(mmsg);
+  }
 
-  b->appendMsg(msg);
 }
 
 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
@@ -439,6 +442,7 @@ void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
   foreach(QVariant v, msgs) {
     Message msg = v.value<Message>();
     b->prependMsg(msg);
+    // networkModel()->updateBufferActivity(msg);
     if(!layoutQueue.contains(b)) layoutQueue.append(b);
   }
   if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
@@ -459,7 +463,3 @@ AbstractUiMsg *Client::layoutMsg(const Message &msg) {
   return instance()->mainUi->layoutMsg(msg);
 }
 
-void Client::userInput(BufferInfo id, QString msg) {
-  emit sendInput(id, msg);
-}
-