fixing client crash if a buffer is deleted during backlog rendering
[quassel.git] / src / client / client.cpp
index ea1738b..6ce23d5 100644 (file)
@@ -72,8 +72,8 @@ Client::Client(QObject *parent)
     _bufferSyncer(0),
     _backlogManager(new ClientBacklogManager(this)),
     _bufferViewManager(0),
-    _messageModel(0),
     _ircListHelper(new ClientIrcListHelper(this)),
+    _messageModel(0),
     _connectedToCore(false),
     _syncedToCore(false)
 {
@@ -646,6 +646,7 @@ void Client::bufferRemoved(BufferId bufferId) {
   Buffer *buff = 0;
   if(_buffers.contains(bufferId)) {
     buff = _buffers.take(bufferId);
+    layoutQueue.removeAll(buff);
     disconnect(buff, 0, this, 0);
   }